remove 1 to_string and replace some others with to_owned
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@@ -12,7 +12,7 @@ pub struct ForceClose {
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impl Default for ForceClose {
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impl Default for ForceClose {
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fn default() -> Self {
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fn default() -> Self {
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Self {
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Self {
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button_text: "Force close game".to_string(),
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button_text: "Force close game".to_owned(),
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prompting: false,
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prompting: false,
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interval: Instant::now(),
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interval: Instant::now(),
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}
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}
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@@ -21,7 +21,7 @@ impl Default for ForceClose {
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impl ForceClose {
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impl ForceClose {
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pub fn prompting(&mut self) {
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pub fn prompting(&mut self) {
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self.button_text = "Are you sure?".to_string();
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self.button_text = "Are you sure?".to_owned();
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self.prompting = true;
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self.prompting = true;
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self.interval = Instant::now();
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self.interval = Instant::now();
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}
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}
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@@ -24,7 +24,7 @@ pub fn block_all(sysinfo: &mut System) {
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let Some(exe_path) = get_game_exe_path(sysinfo) else {
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let Some(exe_path) = get_game_exe_path(sysinfo) else {
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return;
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return;
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};
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};
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let exe_path = exe_path.display().to_string();
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let exe_path = exe_path.display();
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Command::new("netsh")
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Command::new("netsh")
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.args([
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.args([
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"advfirewall",
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"advfirewall",
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+1
-1
@@ -315,7 +315,7 @@ impl App {
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.iter()
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.iter()
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.find(|(_, p)| p.name() == ENHANCED || p.name() == LEGACY)
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.find(|(_, p)| p.name() == ENHANCED || p.name() == LEGACY)
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.map_or_else(
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.map_or_else(
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|| "no pid found!".to_string(),
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|| "no pid found!".to_owned(),
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|(pid, _)| pid.as_u32().to_string(),
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|(pid, _)| pid.as_u32().to_string(),
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);
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);
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ui.label(format!("gta pid: {pid}"));
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ui.label(format!("gta pid: {pid}"));
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+2
-2
@@ -43,12 +43,12 @@ fn app_creator(
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});
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});
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let mut fonts = egui::FontDefinitions::default();
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let mut fonts = egui::FontDefinitions::default();
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fonts.font_data.insert(
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fonts.font_data.insert(
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"Ubuntu-Regular".to_string(),
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"Ubuntu-Regular".to_owned(),
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egui::FontData::from_static(include_bytes!("../../assets/Ubuntu-Regular.ttf")).into(),
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egui::FontData::from_static(include_bytes!("../../assets/Ubuntu-Regular.ttf")).into(),
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);
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);
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fonts.families.insert(
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fonts.families.insert(
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egui::FontFamily::Name("Ubuntu-Regular".into()),
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egui::FontFamily::Name("Ubuntu-Regular".into()),
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vec!["Ubuntu-Regular".to_string()],
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vec!["Ubuntu-Regular".to_owned()],
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);
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);
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cc.egui_ctx.set_fonts(fonts);
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cc.egui_ctx.set_fonts(fonts);
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Ok(app)
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Ok(app)
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