add settings support for alternative replay glitching

This commit is contained in:
2025-11-20 17:46:58 +00:00
parent 0fb587027c
commit 47adf42a48
2 changed files with 63 additions and 8 deletions
+31 -1
View File
@@ -1,6 +1,10 @@
use crate::{
features,
gui::{settings::Settings, tools, ui_ext::UiExt},
gui::{
settings::{BlockMethod, ROCKSTAR_SAVE_SERVER, Settings},
tools,
ui_ext::UiExt,
},
util::{
consts::{colours, game::WINDOW_TITLE},
persistent_state::PersistentState,
@@ -223,6 +227,32 @@ impl App {
ui.label("Launch version");
});
});
ui.collapsing("Network", |ui| {
ui.horizontal(|ui| {
egui::ComboBox::from_id_salt("Block method")
.selected_text(self.settings.block_method.to_string())
.show_ui(ui, |ui| {
ui.build_menu(&mut self.settings.block_method);
});
ui.label("Block method");
});
ui.horizontal(|ui| {
ui.add_enabled_ui(
self.settings.block_method == BlockMethod::SaveServer,
|ui| {
ui.add(
egui::TextEdit::singleline(&mut self.settings.save_server_ip)
.char_limit(15)
.desired_width(92.0),
);
ui.label("Save server IP");
if ui.button("").clicked() {
self.settings.save_server_ip = String::from(ROCKSTAR_SAVE_SERVER);
};
},
);
});
});
}
fn show_about_stage(&self, _ctx: &egui::Context, ui: &mut egui::Ui) {