don't assign PersistentState to variable when setting
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+3
-3
@@ -297,11 +297,11 @@ impl App {
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impl Drop for App {
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impl Drop for App {
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fn drop(&mut self) {
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fn drop(&mut self) {
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// save any persistent state to config file
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// save any persistent state to config file
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let persistent_state = PersistentState {
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PersistentState {
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launcher: self.launch.selected,
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launcher: self.launch.selected,
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settings: self.settings.clone(),
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settings: self.settings.clone(),
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};
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}
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persistent_state.set();
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.set();
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// make sure we are not suspending game
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// make sure we are not suspending game
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features::empty_session::deactivate(&mut self.game_handle);
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features::empty_session::deactivate(&mut self.game_handle);
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}
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}
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