clippy
This commit is contained in:
@@ -51,7 +51,7 @@ pub struct GameNetworking {
|
||||
impl Default for GameNetworking {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
blocked_status: GameNetworking::is_blocked().into(),
|
||||
blocked_status: Self::is_blocked().into(),
|
||||
com_initialized: unsafe { CoInitializeEx(None, COINIT_MULTITHREADED) }.is_ok(),
|
||||
timer: Instant::now(),
|
||||
counting: false,
|
||||
@@ -96,7 +96,7 @@ impl GameNetworking {
|
||||
rules.Add(&rule).unwrap();
|
||||
}
|
||||
}
|
||||
self.blocked_status = GameNetworking::is_blocked().into();
|
||||
self.blocked_status = Self::is_blocked().into();
|
||||
}
|
||||
|
||||
pub fn unblock_all(&mut self) {
|
||||
@@ -105,7 +105,7 @@ impl GameNetworking {
|
||||
let rules = unsafe { policy.Rules().unwrap() };
|
||||
unsafe { rules.Remove(&BSTR::from(FILTER_NAME_IN)).unwrap() };
|
||||
unsafe { rules.Remove(&BSTR::from(FILTER_NAME_OUT)).unwrap() };
|
||||
self.blocked_status = GameNetworking::is_blocked().into();
|
||||
self.blocked_status = Self::is_blocked().into();
|
||||
}
|
||||
|
||||
fn is_blocked() -> bool {
|
||||
|
||||
Reference in New Issue
Block a user