a few clippy fixes

This commit is contained in:
2025-09-12 05:04:12 +01:00
parent b553e418f5
commit 71c3c69ea2
7 changed files with 28 additions and 36 deletions
+2 -6
View File
@@ -51,15 +51,11 @@ unsafe extern "system" {
fn get_gta_pid(system_info: &mut SystemInfo) -> Option<u32> {
system_info.refresh();
if let Some(p) = system_info
system_info
.processes()
.iter()
.find(|p| p.name() == EXE_ENHANCED || p.name() == EXE_LEGACY)
{
return Some(p.pid());
} else {
return None;
}
.map(|p| p.pid())
}
pub fn activate(game_handle: &mut HANDLE, system_info: &mut SystemInfo) -> Result<(), ()> {
+1 -1
View File
@@ -61,7 +61,7 @@ fn activate(system_info: &mut SystemInfo) {
.iter()
.filter(|p| p.name() == EXE_ENHANCED || p.name() == EXE_LEGACY)
.for_each(|p| {
if p.kill() == false {
if !p.kill() {
log::log(
log::LogLevel::Error,
"failed to force close game, probably due to access denied",
+2 -6
View File
@@ -137,13 +137,9 @@ impl GameNetworking {
fn get_game_exe_path(system_info: &mut SystemInfo) -> Option<&Path> {
system_info.refresh();
if let Some(process) = system_info
system_info
.processes()
.iter()
.find(|p| p.name() == EXE_ENHANCED || p.name() == EXE_LEGACY)
{
process.exe()
} else {
None
}
.and_then(|p| p.exe())
}