a few clippy fixes
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@@ -61,7 +61,7 @@ fn activate(system_info: &mut SystemInfo) {
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.iter()
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.filter(|p| p.name() == EXE_ENHANCED || p.name() == EXE_LEGACY)
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.for_each(|p| {
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if p.kill() == false {
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if !p.kill() {
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log::log(
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log::LogLevel::Error,
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"failed to force close game, probably due to access denied",
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