nicen up game_networking

This commit is contained in:
2025-11-21 10:01:41 +00:00
parent 47adf42a48
commit a58606c91d
2 changed files with 21 additions and 29 deletions
+11 -19
View File
@@ -11,7 +11,7 @@ use windows::{
Win32::{ Win32::{
NetworkManagement::WindowsFirewall::{ NetworkManagement::WindowsFirewall::{
INetFwPolicy2, INetFwRule, NET_FW_ACTION_BLOCK, NET_FW_IP_PROTOCOL_ANY, INetFwPolicy2, INetFwRule, NET_FW_ACTION_BLOCK, NET_FW_IP_PROTOCOL_ANY,
NET_FW_RULE_DIR_IN, NET_FW_RULE_DIR_OUT, NetFwPolicy2, NetFwRule, NET_FW_RULE_DIR_OUT, NetFwPolicy2, NetFwRule,
}, },
System::Com::{ System::Com::{
CLSCTX_INPROC_SERVER, COINIT_MULTITHREADED, CoCreateInstance, CoInitializeEx, CLSCTX_INPROC_SERVER, COINIT_MULTITHREADED, CoCreateInstance, CoInitializeEx,
@@ -21,8 +21,7 @@ use windows::{
core::BSTR, core::BSTR,
}; };
const FILTER_NAME_IN: &str = "[GTA Tools] Block all inbound traffic for GTA V"; const FILTER_NAME_EXE: &str = "[GTA Tools] Block outbound traffic for all of GTA V";
const FILTER_NAME_OUT: &str = "[GTA Tools] Block all outbound traffic for GTA V";
const INTERVAL: Duration = Duration::from_secs(3); const INTERVAL: Duration = Duration::from_secs(3);
@@ -71,7 +70,7 @@ impl Drop for GameNetworking {
} }
impl GameNetworking { impl GameNetworking {
pub fn block_all(&mut self, system_info: &mut SystemInfo) { pub fn block_exe(&mut self, system_info: &mut SystemInfo) {
let Some(exe_path) = get_game_exe_path(system_info) else { let Some(exe_path) = get_game_exe_path(system_info) else {
self.blocked_status = BlockedStatus::Failed; self.blocked_status = BlockedStatus::Failed;
return; return;
@@ -80,30 +79,24 @@ impl GameNetworking {
unsafe { CoCreateInstance(&NetFwPolicy2, None, CLSCTX_INPROC_SERVER) }.unwrap(); unsafe { CoCreateInstance(&NetFwPolicy2, None, CLSCTX_INPROC_SERVER) }.unwrap();
let rules = unsafe { policy.Rules() }.unwrap(); let rules = unsafe { policy.Rules() }.unwrap();
let exe_path = BSTR::from(exe_path.to_string_lossy().to_string()); let exe_path = BSTR::from(exe_path.to_string_lossy().to_string());
for filter in [ unsafe { rules.Remove(&BSTR::from(FILTER_NAME_EXE)) }.unwrap();
(FILTER_NAME_IN, NET_FW_RULE_DIR_IN),
(FILTER_NAME_OUT, NET_FW_RULE_DIR_OUT),
] {
unsafe { rules.Remove(&BSTR::from(filter.0)) }.unwrap();
let rule: INetFwRule = let rule: INetFwRule =
unsafe { CoCreateInstance(&NetFwRule, None, CLSCTX_INPROC_SERVER) }.unwrap(); unsafe { CoCreateInstance(&NetFwRule, None, CLSCTX_INPROC_SERVER) }.unwrap();
unsafe { rule.SetName(&BSTR::from(filter.0)) }.unwrap(); unsafe { rule.SetName(&BSTR::from(FILTER_NAME_EXE)) }.unwrap();
unsafe { rule.SetApplicationName(&exe_path) }.unwrap(); unsafe { rule.SetApplicationName(&exe_path) }.unwrap();
unsafe { rule.SetDirection(filter.1) }.unwrap(); unsafe { rule.SetDirection(NET_FW_RULE_DIR_OUT) }.unwrap();
unsafe { rule.SetEnabled(true.into()) }.unwrap(); unsafe { rule.SetEnabled(true.into()) }.unwrap();
unsafe { rule.SetAction(NET_FW_ACTION_BLOCK) }.unwrap(); unsafe { rule.SetAction(NET_FW_ACTION_BLOCK) }.unwrap();
unsafe { rule.SetProtocol(NET_FW_IP_PROTOCOL_ANY.0) }.unwrap(); unsafe { rule.SetProtocol(NET_FW_IP_PROTOCOL_ANY.0) }.unwrap();
unsafe { rules.Add(&rule) }.unwrap(); unsafe { rules.Add(&rule) }.unwrap();
}
self.blocked_status = Self::is_blocked().into(); self.blocked_status = Self::is_blocked().into();
} }
pub fn unblock_all(&mut self) { pub fn unblock_exe(&mut self) {
let policy: INetFwPolicy2 = let policy: INetFwPolicy2 =
unsafe { CoCreateInstance(&NetFwPolicy2, None, CLSCTX_INPROC_SERVER) }.unwrap(); unsafe { CoCreateInstance(&NetFwPolicy2, None, CLSCTX_INPROC_SERVER) }.unwrap();
let rules = unsafe { policy.Rules() }.unwrap(); let rules = unsafe { policy.Rules() }.unwrap();
unsafe { rules.Remove(&BSTR::from(FILTER_NAME_IN)) }.unwrap(); unsafe { rules.Remove(&BSTR::from(FILTER_NAME_EXE)) }.unwrap();
unsafe { rules.Remove(&BSTR::from(FILTER_NAME_OUT)) }.unwrap();
self.blocked_status = Self::is_blocked().into(); self.blocked_status = Self::is_blocked().into();
} }
@@ -111,12 +104,11 @@ impl GameNetworking {
let policy: INetFwPolicy2 = let policy: INetFwPolicy2 =
unsafe { CoCreateInstance(&NetFwPolicy2, None, CLSCTX_INPROC_SERVER) }.unwrap(); unsafe { CoCreateInstance(&NetFwPolicy2, None, CLSCTX_INPROC_SERVER) }.unwrap();
let rules = unsafe { policy.Rules() }.unwrap(); let rules = unsafe { policy.Rules() }.unwrap();
let in_rule_exists = unsafe { rules.Item(&BSTR::from(FILTER_NAME_IN)) }.is_ok(); let exe_rule_exists = unsafe { rules.Item(&BSTR::from(FILTER_NAME_EXE)) }.is_ok();
let out_rule_exists = unsafe { rules.Item(&BSTR::from(FILTER_NAME_OUT)) }.is_ok(); exe_rule_exists
in_rule_exists || out_rule_exists
} }
pub fn if_failed_return_to_boolean(&mut self) { pub fn reset_if_failed(&mut self) {
if self.blocked_status == BlockedStatus::Failed && !self.counting { if self.blocked_status == BlockedStatus::Failed && !self.counting {
self.counting = true; self.counting = true;
self.timer = Instant::now(); self.timer = Instant::now();
+3 -3
View File
@@ -168,7 +168,7 @@ impl App {
.on_hover_text( .on_hover_text(
"This turns yellow if GTA Tools\ncannot find your game.", "This turns yellow if GTA Tools\ncannot find your game.",
); );
self.game_networking.if_failed_return_to_boolean(); self.game_networking.reset_if_failed();
label label
}); });
ui.horizontal(|ui| { ui.horizontal(|ui| {
@@ -179,13 +179,13 @@ impl App {
.add_sized([button_width, 18.0], egui::Button::new("Block")) .add_sized([button_width, 18.0], egui::Button::new("Block"))
.clicked() .clicked()
{ {
self.game_networking.block_all(&mut self.system_info); self.game_networking.block_exe(&mut self.system_info);
} }
if ui if ui
.add_sized([button_width, 18.0], egui::Button::new("Unblock")) .add_sized([button_width, 18.0], egui::Button::new("Unblock"))
.clicked() .clicked()
{ {
self.game_networking.unblock_all(); self.game_networking.unblock_exe();
} }
}); });
}); });