empty session with firewall instead of suspend
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@@ -82,7 +82,7 @@ impl GameNetworking {
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}
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pub fn block_exe(&mut self, system_info: &mut SystemInfo) -> Result<(), Box<dyn Error>> {
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let Some(exe_path) = get_game_exe_path(system_info) else {
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let Some(exe_path) = system_info.get_game_exe_path() else {
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return Ok(());
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};
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Self::block_generic(Mode::EntireGame(exe_path.to_path_buf()))?;
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