clippy stuff
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@@ -44,7 +44,7 @@ impl ForceClose {
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*self = Self::default();
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}
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fn finish_current_frame(&mut self) {
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const fn finish_current_frame(&mut self) {
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if self.current_frame {
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self.current_frame = false;
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}
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+1
-1
@@ -37,7 +37,7 @@ impl App {
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ui.horizontal(|ui| {
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ui.label("blocked_status");
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egui::ComboBox::from_id_salt("blocked_status")
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.selected_text(&self.game_networking.blocked_status.to_string())
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.selected_text(self.game_networking.blocked_status.to_string())
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.show_ui(ui, |ui| {
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ui.build_menu(&mut self.game_networking.blocked_status);
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});
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+3
-2
@@ -1,7 +1,8 @@
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use std::{env, path::PathBuf, sync::LazyLock};
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pub static APP_STORAGE_PATH: LazyLock<PathBuf> =
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LazyLock::new(|| PathBuf::from(env::var("LOCALAPPDATA").unwrap()).join("GTA Tools"));
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pub static APP_STORAGE_PATH: LazyLock<PathBuf> = LazyLock::new(|| {
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PathBuf::from(env::var("LOCALAPPDATA").unwrap_or_else(|_| String::from("."))).join("GTA Tools")
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});
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pub mod game {
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pub const EXE_ENHANCED: &str = "GTA5_Enhanced.exe";
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