turn crate::gui into a dir module

This commit is contained in:
2025-04-10 08:38:51 +01:00
parent c3a1e864a7
commit f9f326904e
+413
View File
@@ -0,0 +1,413 @@
use crate::{
features::{
self,
anti_afk::AntiAfk,
empty_session::EmptySession,
force_close::ForceClose,
launch::{Launch, Platform},
},
util::{
self,
consts::{ENHANCED, GTA_WINDOW_TITLE, LEGACY},
},
};
use eframe::egui;
use serde::{Deserialize, Serialize};
use std::{
fs::{self, File},
io::Write,
path::PathBuf,
sync::LazyLock,
time::{Duration, Instant},
};
const THEME: catppuccin_egui::Theme = catppuccin_egui::MOCHA;
const WINDOW_SIZE: [f32; 2] = [240.0, 240.0];
static CONFIG_PATH: LazyLock<PathBuf> = LazyLock::new(|| {
dirs::config_local_dir()
.unwrap()
.join("GTA Tools")
.join("config.json")
});
#[derive(Serialize, Deserialize)]
struct PersistentState {
launcher: Platform,
}
#[derive(Debug, Default, PartialEq, Eq)]
pub enum Stage {
#[default]
Main,
About,
}
#[allow(clippy::struct_excessive_bools)]
#[derive(Debug, Default)]
pub struct Flags {
initialized: bool,
elevated: bool,
debug: bool,
closing: bool,
current_frame: bool,
}
#[derive(Debug)]
pub struct App {
stage: Stage,
flags: Flags,
pub sysinfo: sysinfo::System,
pub game_handle: windows::Win32::Foundation::HANDLE,
launch: Launch,
force_close: ForceClose,
empty_session: EmptySession,
anti_afk: AntiAfk,
}
impl Default for App {
fn default() -> Self {
Self {
stage: Stage::default(),
flags: Flags::default(),
sysinfo: sysinfo::System::new_all(),
game_handle: windows::Win32::Foundation::HANDLE::default(),
launch: Launch::default(),
force_close: ForceClose::default(),
empty_session: EmptySession::default(),
anti_afk: AntiAfk::default(),
}
}
}
impl eframe::App for App {
fn update(&mut self, ctx: &egui::Context, _frame: &mut eframe::Frame) {
if !self.flags.initialized {
catppuccin_egui::set_theme(ctx, THEME);
egui_extras::install_image_loaders(ctx);
if let Ok(config) = fs::read_to_string(CONFIG_PATH.as_path()) {
if let Ok(persistent_state) = serde_json::from_str::<PersistentState>(&config) {
self.launch.selected = persistent_state.launcher;
}
}
ctx.style_mut(|style| {
style.spacing.item_spacing = egui::vec2(4.0, 4.0);
style.interaction.selectable_labels = false;
});
self.flags.elevated = util::win::is_elevated();
self.flags.initialized = true;
}
self.run_timers();
egui::TopBottomPanel::bottom("bottom_panel")
.exact_height(25.0)
.show(ctx, |ui| {
ui.with_layout(egui::Layout::left_to_right(egui::Align::Center), |ui| {
ui.selectable_value(&mut self.stage, Stage::Main, "Main");
ui.selectable_value(&mut self.stage, Stage::About, "About");
ui.with_layout(egui::Layout::right_to_left(egui::Align::Center), |ui| {
let button = ui
.add_enabled(!self.flags.elevated, egui::Button::new("Elevate"))
.on_hover_text("Relaunch ourselves as administrator.")
.on_disabled_hover_text("We are already running elevated.");
if button.clicked() {
util::win::elevate(&mut self.flags.closing);
}
});
});
});
egui::CentralPanel::default().show(ctx, |ui| match self.stage {
Stage::Main => {
self.header(ui, "Game");
self.show_game(ctx, ui);
self.header(ui, "Session");
self.show_session(ctx, ui);
self.header(ui, "Network");
self.show_network(ctx, ui);
}
Stage::About => self.show_about(ctx, ui),
});
if check_debug_keycombo_pressed(ctx) {
self.flags.debug = !self.flags.debug;
}
if check_debug_viewport_close_button_pressed(ctx) {
self.flags.debug = false;
}
if self.flags.debug {
let main_rect = ctx.input(|i| {
i.viewport()
.clone()
.outer_rect
.unwrap_or(egui::Rect::EVERYTHING)
});
let position = [main_rect.right(), main_rect.min.y];
ctx.show_viewport_immediate(
egui::ViewportId::from_hash_of("debug_viewport"),
egui::ViewportBuilder::default()
.with_title("GTA Tools Debug")
.with_minimize_button(false)
.with_maximize_button(false)
.with_inner_size(WINDOW_SIZE)
.with_position(position)
.with_icon(load_icon()),
|ctx, _class| {
if check_debug_keycombo_pressed(ctx) {
self.flags.debug = !self.flags.debug;
}
egui::CentralPanel::default().show(ctx, |ui| {
egui::ScrollArea::both()
.auto_shrink([false, false])
.show(ui, |ui| {
self.show_debug(ctx, ui);
});
});
},
);
}
ctx.request_repaint_after(Duration::from_millis(100));
if self.flags.closing {
ctx.send_viewport_cmd(egui::ViewportCommand::Close);
}
}
}
impl App {
#[allow(clippy::unused_self)]
fn header(&self, ui: &mut egui::Ui, text: &str) {
ui.horizontal(|ui| {
ui.label(text);
ui.add(egui::Separator::default().horizontal());
});
}
fn show_game(&mut self, _ctx: &egui::Context, ui: &mut egui::Ui) {
ui.horizontal(|ui| {
if ui.button("Launch").clicked() {
features::launch::launch(&self.launch.selected);
};
egui::ComboBox::from_label("")
.selected_text(self.launch.selected.to_string())
.width(120.0)
.show_ui(ui, |ui| {
ui.selectable_value(
&mut self.launch.selected,
Platform::Steam,
Platform::Steam.to_string(),
);
ui.selectable_value(
&mut self.launch.selected,
Platform::Rockstar,
Platform::Rockstar.to_string(),
);
ui.selectable_value(
&mut self.launch.selected,
Platform::Epic,
Platform::Epic.to_string(),
);
});
});
let force_close_button = ui.add_sized(
[104.0, 0.0],
egui::Button::new(&self.force_close.button_text),
);
if force_close_button.clicked() && !self.force_close.prompting {
self.force_close.prompting();
self.flags.current_frame = true;
};
if self.force_close.prompting
&& self.force_close.interval.elapsed() <= Duration::from_secs(3)
{
if force_close_button.clicked() && !self.flags.current_frame {
features::force_close::activate(&mut self.sysinfo);
self.force_close = ForceClose::default();
}
} else {
self.force_close = ForceClose::default();
}
if self.flags.current_frame {
self.flags.current_frame = false;
}
}
fn show_session(&mut self, _ctx: &egui::Context, ui: &mut egui::Ui) {
ui.add_enabled_ui(!self.empty_session.disabled, |ui| {
ui.horizontal(|ui| {
if ui.button("Empty current session").clicked() {
self.empty_session.interval = Instant::now();
self.empty_session.disabled = true;
features::empty_session::activate(self);
}
ui.label(&self.empty_session.countdown.i_string);
});
});
ui.horizontal(|ui| {
ui.checkbox(&mut self.anti_afk.enabled, "Anti AFK")
.on_hover_text("You should be tabbed in\nfor this to work.");
if self.anti_afk.enabled {
ui.add_space(8.0);
ui.add_enabled_ui(false, |ui| {
ui.label(if util::win::is_window_focused(GTA_WINDOW_TITLE) {
"GTA is focused."
} else {
"GTA is not focused!"
})
});
}
});
if self.anti_afk.enabled && self.anti_afk.interval.elapsed() >= features::anti_afk::INTERVAL
{
self.anti_afk.activate();
}
}
fn show_network(&mut self, _ctx: &egui::Context, ui: &mut egui::Ui) {
egui::Frame::new()
.inner_margin(egui::vec2(4.0, 4.0))
.stroke(egui::Stroke::new(1.0, THEME.overlay1))
.show(ui, |ui| {
let response = ui.add_enabled_ui(self.flags.elevated, |ui| {
let label = ui.label("Game's network access");
ui.horizontal(|ui| {
let available_width = label.rect.width();
let spacing = ui.spacing().item_spacing.x;
let button_width = (available_width - spacing) / 2.0;
if ui
.add_sized([button_width, 18.0], egui::Button::new("Block"))
.clicked()
{
features::game_networking::block_all(&mut self.sysinfo);
};
if ui
.add_sized([button_width, 18.0], egui::Button::new("Unblock"))
.clicked()
{
features::game_networking::unblock_all();
};
});
});
response.response.on_disabled_hover_text(
"This requires administrator.\nUse the Elevate button.",
);
});
}
#[allow(clippy::unused_self)]
fn show_about(&self, _ctx: &egui::Context, ui: &mut egui::Ui) {
ui.with_layout(egui::Layout::bottom_up(egui::Align::Center), |ui| {
ui.horizontal(|ui| {
ui.horizontal(|ui| {
ui.spacing_mut().item_spacing.x = 0.0;
ui.label("with love from ");
ui.hyperlink_to("futile", "http://futile.eu");
});
ui.with_layout(egui::Layout::right_to_left(egui::Align::Center), |ui| {
ui.label(format!(
"v{} {}",
env!("CARGO_PKG_VERSION"),
if cfg!(debug_assertions) { "(dev)" } else { "" }
));
});
});
ui.add(egui::Image::new(egui::include_image!(
"../../assets/icon.png"
)));
});
}
fn show_debug(&mut self, _ctx: &egui::Context, ui: &mut egui::Ui) {
ui.collapsing("times", |ui| {
ui.label(format!(
"anti afk timer: {}",
self.anti_afk.interval.elapsed().as_secs()
))
});
ui.collapsing("sysinfo", |ui| {
if ui.button("refresh all").clicked() {
self.sysinfo.refresh_all();
}
let pid = self
.sysinfo
.processes()
.iter()
.find(|(_, p)| p.name() == ENHANCED || p.name() == LEGACY)
.map_or_else(
|| "no pid found!".to_string(),
|(pid, _)| pid.as_u32().to_string(),
);
ui.label(format!("gta pid: {pid}"));
});
ui.collapsing("app state", |ui| ui.label(format!("{self:#?}")));
}
fn run_timers(&mut self) {
if self.empty_session.disabled {
self.empty_session.countdown.count();
} else {
self.empty_session.countdown.reset();
}
if self.empty_session.interval.elapsed() >= features::empty_session::INTERVAL {
features::empty_session::deactivate(self);
self.empty_session.disabled = false;
}
}
}
impl Drop for App {
fn drop(&mut self) {
// save any persistent state to config file
let persistent_state = PersistentState {
launcher: self.launch.selected,
};
let config_path = CONFIG_PATH.as_path();
let config_path_parent = config_path.parent().unwrap();
if !config_path_parent.exists() {
fs::create_dir(config_path_parent).unwrap();
}
let mut config_file = File::create(config_path).unwrap();
let json = serde_json::to_string_pretty(&persistent_state).unwrap();
config_file.write_all(json.as_bytes()).unwrap();
// make sure we are not suspending game
features::empty_session::deactivate(self);
}
}
fn check_debug_keycombo_pressed(ctx: &egui::Context) -> bool {
ctx.input(|i| i.modifiers.all() && i.key_pressed(egui::Key::D))
}
fn check_debug_viewport_close_button_pressed(ctx: &egui::Context) -> bool {
ctx.input(|i| {
i.raw
.viewports
.get(&egui::ViewportId::from_hash_of("debug_viewport"))
.filter(|vp| vp.close_requested())
.is_some()
})
}
fn load_icon() -> egui::IconData {
let icon = include_bytes!("../../assets/icon.png");
let image = image::load_from_memory(icon).unwrap().into_rgba8();
let (width, height) = image.dimensions();
egui::IconData {
rgba: image.into_raw(),
width,
height,
}
}
pub fn run() {
let options = eframe::NativeOptions {
viewport: egui::ViewportBuilder::default()
.with_resizable(false)
.with_maximize_button(false)
.with_inner_size(WINDOW_SIZE)
.with_icon(load_icon()),
centered: true,
..Default::default()
};
eframe::run_native(
"GTA Tools",
options,
Box::new(|_cc| Ok(Box::<App>::default())),
)
.unwrap();
}