futile
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3cf1d708a8
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update egui & co, and rip out catppuccin_egui (garbage)
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2026-06-28 17:30:43 +01:00 |
|
 sapphireandfutile
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58fd6b7e9c
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game_networking: turn blocked into enum
Allows us to keep track of what's blocked without querying rules constantly.
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2025-12-12 09:36:21 +00:00 |
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futile
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746b36dfc0
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add panic button (useful)
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2025-12-12 05:08:56 +00:00 |
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futile
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4b522d9b3f
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move "open storage path" feature from debug to settings
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2025-11-22 09:47:44 +00:00 |
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futile
|
660a478fbb
|
greatly simplify blocked status by removing temporary failure state
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2025-11-22 09:27:02 +00:00 |
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futile
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5c73ee7bd5
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improve (tighten) scoping of unsafe blocks
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2025-09-13 16:50:44 +01:00 |
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futile
|
ab026c0bc6
|
adapt codebase to own, new system info impl
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2025-09-12 01:07:10 +01:00 |
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futile
|
5348a1d6ee
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rip out update checking (too unreliable)
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2025-09-09 03:15:01 +01:00 |
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futile
|
b8c444dc5b
|
move theme refresh button to debug menu
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2025-09-04 06:21:27 +01:00 |
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futile
|
9dbfbc4419
|
rework storage paths a bit
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2025-05-13 09:40:45 +01:00 |
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futile
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b325ebb03c
|
clippy stuff
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2025-05-04 18:21:55 +01:00 |
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futile
|
38c6402a12
|
split ui of App::show_debug_viewport into App::add_debug_viewport_contents
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2025-05-04 18:01:50 +01:00 |
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futile
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3610e44a08
|
create trait UiExt
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2025-04-26 04:37:10 +01:00 |
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futile
|
53030cc5f7
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add debug menu feature to change blocked_status of GameNetworking
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2025-04-23 14:32:29 +01:00 |
|
futile
|
61de3aeee3
|
move debug viewport code to own module
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2025-04-19 06:48:56 +01:00 |
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