108 Commits
Author SHA1 Message Date
futile 0d7dde929d 0.5.3 2025-04-24 13:24:35 +01:00
futile 3ab802fd56 make RED, YELLOW, and GREEN slightly brighter 2025-04-23 14:33:08 +01:00
futile 53030cc5f7 add debug menu feature to change blocked_status of GameNetworking 2025-04-23 14:32:29 +01:00
futile 383224c2fa update readme 2025-04-23 14:31:50 +01:00
futile 575a6a4f1d update readme 2025-04-22 20:03:09 +01:00
futile 17579de277 update readme 2025-04-22 19:57:09 +01:00
futile 00727b9913 add compilation instructions to the repo 2025-04-22 14:34:37 +01:00
futile 1f6fc22525 check for app elevation in Default of Flags 2025-04-21 12:38:20 +01:00
futile 27b09be76e update screenshot in readme 2025-04-20 12:06:57 +01:00
futile 6f15e8c348 0.5.2 2025-04-20 10:52:21 +01:00
futile d294aa9861 reduce amount of underlying dependencies 2025-04-20 10:48:32 +01:00
futile f688f1c3c4 strip = true doesn't do anything extra anymore 2025-04-20 10:15:33 +01:00
futile 58ec9f6567 clippy 2025-04-20 08:01:41 +01:00
futile 1c9ce2a4d3 remember to place to_color32 for BlockedStatus in the correct place 2025-04-20 07:57:41 +01:00
futile 8a5d6cf38c simplify features::game_networking 2025-04-20 07:56:54 +01:00
futile d789b0f62d rework networking indicator dot 2025-04-20 07:33:34 +01:00
futile 6079a72f47 use SendInput instead of keybd_event for anti afk 2025-04-20 07:07:51 +01:00
futile 914ffe46d2 add tooltip to game networking indicator 2025-04-20 06:55:43 +01:00
futile 935703e1ab listen to a few clippy lints 2025-04-20 06:19:29 +01:00
futile 202554e03b 0.5.1 2025-04-20 01:47:16 +01:00
futile da2b15a0b6 redesign features::force_close internals a bit 2025-04-20 01:42:06 +01:00
futile ccc27b1944 slightly tweak features::game_networking design & add visual indicator for blocking failing due to game being closed 2025-04-20 01:25:25 +01:00
futile 10168e84d1 update readme 2025-04-19 10:52:20 +01:00
futile e72964a9f8 0.5.0 2025-04-19 10:37:06 +01:00
futile 18052d0c78 add red/green circle indicator beside Block/Unblock buttons 2025-04-19 10:35:47 +01:00
futile 09f5a3895b use windows api instead of netsh command to manage game's network access 2025-04-19 10:34:10 +01:00
futile 89892ef592 change a couple of imports in gui::app 2025-04-19 07:20:49 +01:00
futile 61de3aeee3 move debug viewport code to own module 2025-04-19 06:48:56 +01:00
futile 4ed00e6ac3 don't assign PersistentState to variable when setting 2025-04-19 05:23:11 +01:00
futile 332db0ea03 document the process of gui::run::app_creator with comments 2025-04-19 05:18:04 +01:00
futile 64d13e3964 move EmptySession::run_timers back into main update loop so it actually runs 2025-04-19 05:02:24 +01:00
futile feb3a793d9 redesign how anti afk activates 2025-04-19 04:54:02 +01:00
futile 585f454bc0 hunt down some unused pubs 2025-04-19 04:45:47 +01:00
futile 27524e855a numerous improvements in gui and feature code 2025-04-19 04:28:24 +01:00
futile 0257834d04 add checkbox to debug to spoof new version of the app beign available 2025-04-18 20:32:39 +01:00
futile 64e94bf790 change how vks are stored 2025-04-18 05:26:28 +01:00
futile 668a6eb38b get rid of clippy-related allows 2025-04-18 04:44:11 +01:00
futile 0de79769d2 reorganize some consts 2025-04-18 03:17:40 +01:00
futile b79c5f62b3 update screenshot in readme 2025-04-18 03:09:14 +01:00
futile 2c3092026a 0.4.2 2025-04-18 02:44:11 +01:00
futile 69eda1103d improve panic hook 2025-04-18 01:50:19 +01:00
futile 19b1ade758 remove 1 to_string and replace some others with to_owned 2025-04-18 00:59:07 +01:00
futile 18f667a91a improve util::codeberg (error handling & general) 2025-04-18 00:43:40 +01:00
futile 186371f835 include new release's version in download hover 2025-04-17 22:36:10 +01:00
futile ce2022db55 get sysinfo from the git repo, to bump windows 2025-04-17 22:36:10 +01:00
futile d992d6b8f6 refactor gui module 2025-04-17 20:52:19 +01:00
futile b71dbbdf03 change for loop syntax in build_combo_box 2025-04-17 20:38:16 +01:00
futile c85a169765 move gui::persistent_state to util::persistent_state 2025-04-17 20:36:42 +01:00
futile 9df757c169 add button to download latest gta-tools exe 2025-04-17 20:28:25 +01:00
futile 92cbec7934 return window size to [240.0, 240.0] 2025-04-17 04:45:01 +01:00
futile 41cfb12ea8 fix some idiotic const use in features::empty_session 2025-04-17 04:42:31 +01:00
futile e328eb91f6 get CREATE_NO_WINDOW from windows crate 2025-04-17 04:40:06 +01:00
futile 10c840ac4d update readme 2025-04-17 04:26:19 +01:00
futile 2fc0aa2005 update screenshot in readme 2025-04-17 04:16:34 +01:00
futile 29f726b1bd add LICENSE 2025-04-17 03:42:22 +01:00
futile 16d3c2cd96 update justfile 2025-04-17 03:41:24 +01:00
futile 4ce7f3459d 0.4.1 2025-04-17 02:33:27 +01:00
futile c8cbb51f43 thgank you clippy that's very smar thtat's very clever 2025-04-17 02:27:10 +01:00
futile 9c53239276 remove an i32 cast from is_any_key_pressed 2025-04-17 02:25:07 +01:00
futile af5ea259e9 implicit type signature on buffer var in is_window_focused 2025-04-17 02:12:34 +01:00
futile 162350699a change flow of util::win::is_elevated 2025-04-17 02:01:31 +01:00
futile 2977398437 slightly reduce unsafe scopes 2025-04-17 01:48:45 +01:00
futile 36dce5aa1e reduce ai idiocy 2025-04-17 01:39:01 +01:00
futile 6935b852ce clippy 2025-04-17 01:31:49 +01:00
futile 1c048e6aff revert 33fbbc7f 2025-04-17 00:50:09 +01:00
futile 84a659a2b1 add button to debug to open app storage path 2025-04-17 00:49:20 +01:00
futile db4ca22f95 log panics to a file 2025-04-17 00:44:06 +01:00
futile 284c4bb46d add a mouse cursor check to anti afk activation 2025-04-16 23:59:50 +01:00
futile 5fe697223c 0.4.0 2025-04-11 17:27:28 +01:00
futile 33fbbc7fc0 change windows_subsystem = "windows" requirement to debug also 2025-04-11 17:27:22 +01:00
futile 5bcdccdfea use windows vkcodes instead of defining our own 2025-04-10 18:19:12 +01:00
futile 31ac09cd25 make the thing nicer 2025-04-10 18:14:24 +01:00
futile 1283f34174 make Frame of "Game's network access" area invisible 2025-04-10 17:40:40 +01:00
futile 072c8ae406 clippy 2025-04-10 17:28:58 +01:00
futile e283393889 move header 2025-04-10 17:23:22 +01:00
futile cf5c37c7dc add bolder ubuntu font for headers & move rest of setup code into app_creator 2025-04-10 17:19:42 +01:00
futile c6cd0cf2f9 reintroduce ScrollArea to CentralPanel and increase WINDOW_SIZE to accommodate 2025-04-10 16:52:20 +01:00
futile d182ca5318 implement ComboBox builder 2025-04-10 16:32:30 +01:00
futile 42ee688639 move persistent state into own file 2025-04-10 15:17:19 +01:00
futile ba49ed0e67 add basic settings 2025-04-10 13:56:00 +01:00
futile f9f326904e turn crate::gui into a dir module 2025-04-10 08:38:51 +01:00
futile c3a1e864a7 improvements 2025-04-10 08:26:24 +01:00
futile 7f795ba52e make label text not selectable 2025-04-10 07:48:58 +01:00
futile 62efe3f411 0.3.0 2025-04-09 16:39:25 +01:00
futile 4bb0f151a9 improve anti afk with added checks and different keys 2025-04-09 16:34:30 +01:00
futile 1aebc6b17c make empty session interval 10 seconds again 2025-04-08 17:27:28 +01:00
futile 861ebe97d6 build CONFIG_PATH more nicely and fix crash when minimizing with debug open 2025-04-08 17:27:03 +01:00
futile 53b20a437a some clippy fixes 2025-04-08 17:11:25 +01:00
futile 03ca861a09 change ui window size + ui spacing size & make an enum Copy 2025-04-08 15:45:18 +01:00
futile a4ebfc515c some more ui changes 2025-04-08 13:18:45 +01:00
futile 52ffb34d83 better comments in drop of App 2025-04-08 10:52:34 +01:00
futile 6248e8379f change ui stuff 2025-04-08 10:50:34 +01:00
futile 99bc15b5ed ensure game isn't suspended when we close 2025-04-08 09:24:01 +01:00
futile e84d1347fd fix stupid justfile 2025-04-08 09:23:29 +01:00
futile f49bb56398 0.2.1 2025-04-08 09:05:29 +01:00
futile 99b6519ffb don't std::process::exit 2025-04-08 09:02:16 +01:00
futile 807cb5242f implement some persistent state (namely selected game launcher) 2025-04-08 08:35:29 +01:00
futile c1c1547e4d improve debug experience 2025-04-08 07:52:55 +01:00
futile 6e3aa70398 simplify load_icon 2025-04-08 06:35:15 +01:00
futile 9331f79038 edit justfile 2025-04-08 03:25:33 +01:00
futile 0ab7727425 0.2.0 2025-04-07 16:02:45 +01:00
futile c73dc4bd86 some little fixes 2025-04-07 16:02:32 +01:00
futile 68cf28dad8 do so many things 2025-04-07 12:19:06 +01:00
futile c284bad06b change stuff and add stuff 2025-04-05 07:06:41 +01:00
futile 57db451958 move util.rs to util/countdown.rs 2025-03-31 12:43:54 +01:00
futile 186fcde20e add justfile 2025-03-31 12:20:39 +01:00
futile 0457aed045 0.1.2 2025-03-31 12:20:27 +01:00
futile 774606a7b0 maybe fix Empty current session not having effect after a while 2025-03-27 11:27:01 +00:00
29 changed files with 1887 additions and 1723 deletions
Generated
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+22 -5
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@@ -1,19 +1,37 @@
[package] [package]
name = "gta-tools" name = "gta-tools"
version = "0.1.1" version = "0.5.3"
edition = "2024" edition = "2024"
[dependencies] [dependencies]
catppuccin-egui = { version = "5.5.0", default-features = false, features = [ catppuccin-egui = { version = "5.5.0", default-features = false, features = [
"egui31", "egui31",
] } ] }
eframe = "0.31.1" chrono = { version = "0.4.40", default-features = false, features = ["clock"] }
image = { version = "0.25.6", default-features = false } dirs = "6.0.0"
eframe = { version = "0.31.1", default-features = false, features = [
"glow",
"default_fonts",
] }
egui_extras = { version = "0.31.1", default-features = false, features = [
"image",
"svg",
] }
image = { version = "0.25.6", default-features = false, features = ["png"] }
open = "5.3.2" open = "5.3.2"
sysinfo = "0.33.1" semver = "1.0.26"
serde = { version = "1.0.219", features = ["derive"] }
serde_json = "1.0.140"
strum = { version = "0.27.1", features = ["derive"] }
sysinfo = { git = "https://github.com/GuillaumeGomez/sysinfo", rev = "bcbb7b2b389b8800ff457773f48b130e710458fc" }
ureq = { version = "3.0.11", features = ["json"] }
windows = { version = "0.61.1", features = [ windows = { version = "0.61.1", features = [
"Win32_UI_Input_KeyboardAndMouse", "Win32_UI_Input_KeyboardAndMouse",
"Win32_System_Threading", "Win32_System_Threading",
"Win32_UI_Shell",
"Win32_UI_WindowsAndMessaging",
"Win32_Security",
"Win32_NetworkManagement_WindowsFirewall",
] } ] }
winreg = "0.55.0" winreg = "0.55.0"
@@ -22,6 +40,5 @@ static_vcruntime = "2.0.0"
winresource = "0.1.20" winresource = "0.1.20"
[profile.release] [profile.release]
strip = true
lto = true lto = true
codegen-units = 1 codegen-units = 1
+176
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@@ -0,0 +1,176 @@
Apache License
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http://www.apache.org/licenses/
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+12 -2
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@@ -1,3 +1,13 @@
more spaghetti than the nation of italy # GTA Tools
![](https://i.ibb.co/SwdWRfGj/gta-tools-WEQ02u-ROT5.png) A toolset of convenient things for GTA V Online.
![](https://i.vgy.me/maLh8W.png)
## Installing
**Option 1** — <ins>Download</ins>
Download the latest release [here](https://codeberg.org/futile/gta-tools/releases/download/latest/gta-tools.exe) and place it somewhere convenient for you, such as Documents. You could then make a shortcut titled "GTA Tools", and pin it to taskbar or Start.
**Option 2** — <ins>Build from source</ins>
You will need the Rust toolchain, which can be obtained [here](https://rustup.rs). Follow the instructions of its installer. Once you have Rust installed, clone this repo and navigate to it. At this point, you should probably `git checkout x.x.x`, where `x.x.x` is the latest tag. You can then run `cargo build --release`. Once you do that, you can use the binary located at `.\target\release\gta-tools.exe` in the same way as **Option 1**.
Binary file not shown.
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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<!-- Created with Inkscape (http://www.inkscape.org/) -->
<svg
width="512"
height="512"
viewBox="0 0 512 512"
version="1.1"
id="svg1"
xmlns="http://www.w3.org/2000/svg"
xmlns:svg="http://www.w3.org/2000/svg">
<defs
id="defs1" />
<g
id="layer1">
<circle
style="fill:#ffffff"
id="path1"
cx="256"
cy="256"
r="256" />
</g>
</svg>

After

Width:  |  Height:  |  Size: 458 B

+6
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@@ -0,0 +1,6 @@
set windows-shell := ["pwsh", "-NoLogo", "-NoProfileLoadTime", "-Command"]
install:
cargo build --release
cp .\target\release\gta-tools.exe ~\.cargo\bin
cp .\target\release\gta-tools.exe ~\Documents
+39 -19
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@@ -1,11 +1,14 @@
use crate::util::{self, consts::game::WINDOW_TITLE};
use std::time::{Duration, Instant}; use std::time::{Duration, Instant};
use windows::Win32::UI::Input::KeyboardAndMouse::{ use windows::Win32::UI::Input::KeyboardAndMouse::{
KEYBD_EVENT_FLAGS, MAP_VIRTUAL_KEY_TYPE, MapVirtualKeyW, keybd_event, INPUT, INPUT_KEYBOARD, KEYBD_EVENT_FLAGS, KEYBDINPUT, KEYEVENTF_KEYUP, MAPVK_VK_TO_VSC,
MapVirtualKeyW, SendInput, VIRTUAL_KEY, VK_NUMPAD4, VK_NUMPAD6,
}; };
pub const INTERVAL: Duration = Duration::from_secs(60); const INTERVAL: Duration = Duration::from_secs(60);
const VK_SHIFT: u8 = 16; const PRESS_KEYS: [VIRTUAL_KEY; 2] = [VK_NUMPAD4, VK_NUMPAD6];
#[derive(Debug)]
pub struct AntiAfk { pub struct AntiAfk {
pub enabled: bool, pub enabled: bool,
pub interval: Instant, pub interval: Instant,
@@ -20,23 +23,40 @@ impl Default for AntiAfk {
} }
} }
pub fn send(vk_code: u8) { impl AntiAfk {
unsafe { pub fn can_activate(&self) -> bool {
keybd_event( use util::win::{is_any_key_pressed, is_cursor_visible, is_window_focused};
vk_code, is_window_focused(WINDOW_TITLE) && !is_any_key_pressed(&PRESS_KEYS) && !is_cursor_visible()
u8::try_from(MapVirtualKeyW(u32::from(vk_code), MAP_VIRTUAL_KEY_TYPE(0))).unwrap(), }
KEYBD_EVENT_FLAGS(0),
0, pub fn should_activate(&self) -> bool {
); self.enabled && self.interval.elapsed() >= INTERVAL
keybd_event( }
vk_code,
u8::try_from(MapVirtualKeyW(u32::from(vk_code), MAP_VIRTUAL_KEY_TYPE(0))).unwrap(), pub fn activate(&mut self) {
KEYBD_EVENT_FLAGS(2), send(&PRESS_KEYS);
0, self.interval = Instant::now();
);
} }
} }
pub fn activate() { fn send(vk_codes: &[VIRTUAL_KEY]) {
send(VK_SHIFT); let mut inputs = Vec::new();
for &vk_code in vk_codes {
let scan_code = unsafe { MapVirtualKeyW(u32::from(vk_code.0), MAPVK_VK_TO_VSC) as u16 };
for event in [KEYBD_EVENT_FLAGS(0), KEYEVENTF_KEYUP] {
let mut input = INPUT {
r#type: INPUT_KEYBOARD,
..Default::default()
};
input.Anonymous.ki = KEYBDINPUT {
wVk: vk_code,
wScan: scan_code,
dwFlags: event,
time: 0,
dwExtraInfo: 0,
};
inputs.push(input);
}
unsafe { SendInput(&inputs, size_of::<INPUT>() as i32) };
}
} }
+37 -18
View File
@@ -1,17 +1,19 @@
use crate::{features, gui::App, util::Countdown}; use crate::util::{
consts::game::{EXE_ENHANCED, EXE_LEGACY},
countdown::Countdown,
};
use std::time::{Duration, Instant}; use std::time::{Duration, Instant};
use sysinfo::System; use sysinfo::System;
use windows::Win32::{ use windows::Win32::{
Foundation::{HANDLE, NTSTATUS}, Foundation::{CloseHandle, HANDLE, NTSTATUS},
System::Threading::{OpenProcess, PROCESS_SUSPEND_RESUME}, System::Threading::{OpenProcess, PROCESS_SUSPEND_RESUME},
}; };
pub const INTERVAL: Duration = Duration::from_secs(10); const INTERVAL: Duration = Duration::from_secs(10);
const ENHANCED: &str = "GTA5_Enhanced.exe";
const LEGACY: &str = "GTA5.exe";
#[derive(Debug)]
pub struct EmptySession { pub struct EmptySession {
pub enabled: bool, pub disabled: bool,
pub interval: Instant, pub interval: Instant,
pub countdown: Countdown, pub countdown: Countdown,
} }
@@ -19,17 +21,31 @@ pub struct EmptySession {
impl Default for EmptySession { impl Default for EmptySession {
fn default() -> Self { fn default() -> Self {
Self { Self {
enabled: true, disabled: false,
interval: Instant::now(), interval: Instant::now(),
countdown: Countdown::new(features::empty_session::INTERVAL.as_secs() as usize), countdown: Countdown::new(INTERVAL.as_secs()),
}
}
}
impl EmptySession {
pub fn run_timers(&mut self, game_handle: &mut HANDLE) {
if self.disabled {
self.countdown.count();
} else {
self.countdown.reset();
}
if self.interval.elapsed() >= INTERVAL {
deactivate(game_handle);
self.disabled = false;
} }
} }
} }
#[link(name = "ntdll")] #[link(name = "ntdll")]
unsafe extern "system" { unsafe extern "system" {
pub unsafe fn NtSuspendProcess(ProcessHandle: HANDLE) -> NTSTATUS; unsafe fn NtSuspendProcess(ProcessHandle: HANDLE) -> NTSTATUS;
pub unsafe fn NtResumeProcess(ProcessHandle: HANDLE) -> NTSTATUS; unsafe fn NtResumeProcess(ProcessHandle: HANDLE) -> NTSTATUS;
} }
fn get_gta_pid(sysinfo: &mut System) -> u32 { fn get_gta_pid(sysinfo: &mut System) -> u32 {
@@ -37,26 +53,29 @@ fn get_gta_pid(sysinfo: &mut System) -> u32 {
if let Some((pid, _)) = sysinfo if let Some((pid, _)) = sysinfo
.processes() .processes()
.iter() .iter()
.find(|(_, p)| p.name() == ENHANCED || p.name() == LEGACY) .find(|(_, p)| p.name() == EXE_ENHANCED || p.name() == EXE_LEGACY)
{ {
return pid.as_u32(); return pid.as_u32();
}; }
u32::MAX u32::MAX
} }
pub fn activate(app: &mut App) { pub fn activate(game_handle: &mut HANDLE, sysinfo: &mut System) {
let pid = get_gta_pid(&mut app.sysinfo); let pid = get_gta_pid(sysinfo);
if pid == u32::MAX { if pid == u32::MAX {
return; return;
} }
unsafe { unsafe {
app.game_handle = OpenProcess(PROCESS_SUSPEND_RESUME, false, pid).unwrap(); *game_handle = OpenProcess(PROCESS_SUSPEND_RESUME, false, pid).unwrap();
let _ = NtSuspendProcess(app.game_handle); let _ = NtSuspendProcess(*game_handle);
} }
} }
pub fn deactivate(app: &mut App) { pub fn deactivate(game_handle: &mut HANDLE) {
unsafe { unsafe {
let _ = NtResumeProcess(app.game_handle); if !game_handle.is_invalid() {
let _ = NtResumeProcess(*game_handle);
let _ = CloseHandle(*game_handle);
}
} }
} }
+42 -10
View File
@@ -1,32 +1,64 @@
use std::time::Instant; use crate::util::consts::game::{EXE_ENHANCED, EXE_LEGACY};
use std::time::{Duration, Instant};
use sysinfo::System; use sysinfo::System;
const ENHANCED: &str = "GTA5_Enhanced.exe"; const INTERVAL: Duration = Duration::from_secs(3);
const LEGACY: &str = "GTA5.exe";
#[derive(Debug)]
pub struct ForceClose { pub struct ForceClose {
pub button_text: String, pub button_text: String,
pub prompting: bool, timer: Instant,
pub interval: Instant, counting: bool,
current_frame: bool,
} }
impl Default for ForceClose { impl Default for ForceClose {
fn default() -> Self { fn default() -> Self {
Self { Self {
button_text: "Force close game".to_string(), button_text: "Force close game".to_owned(),
prompting: false, timer: Instant::now(),
interval: Instant::now(), counting: false,
current_frame: false,
} }
} }
} }
pub fn activate(sysinfo: &mut System) { impl ForceClose {
pub fn prompt(&mut self, force_close_button_clicked: bool, sysinfo: &mut System) {
if force_close_button_clicked && !self.counting {
self.button_text = "Are you sure?".to_owned();
self.timer = Instant::now();
self.counting = true;
self.current_frame = true;
}
if self.counting && self.timer.elapsed() >= INTERVAL {
self.reset();
} else if force_close_button_clicked && !self.current_frame {
activate(sysinfo);
self.reset();
}
self.finish_current_frame();
}
fn reset(&mut self) {
*self = Self::default();
}
fn finish_current_frame(&mut self) {
if self.current_frame {
self.current_frame = false;
}
}
}
fn activate(sysinfo: &mut System) {
sysinfo.refresh_all(); sysinfo.refresh_all();
sysinfo sysinfo
.processes() .processes()
.iter() .iter()
.filter(|(_, p)| p.name() == ENHANCED || p.name() == LEGACY) .filter(|(_, p)| p.name() == EXE_ENHANCED || p.name() == EXE_LEGACY)
.for_each(|(_, p)| { .for_each(|(_, p)| {
p.kill(); p.kill();
}); });
sysinfo.refresh_all();
} }
+147
View File
@@ -0,0 +1,147 @@
use crate::util::consts::game::{EXE_ENHANCED, EXE_LEGACY};
use std::{
path::Path,
time::{Duration, Instant},
};
use strum::{Display, EnumIter};
use sysinfo::System;
use windows::{
Win32::{
NetworkManagement::WindowsFirewall::{
INetFwPolicy2, INetFwRule, NET_FW_ACTION_BLOCK, NET_FW_IP_PROTOCOL_ANY,
NET_FW_RULE_DIR_IN, NET_FW_RULE_DIR_OUT, NetFwPolicy2, NetFwRule,
},
System::Com::{
CLSCTX_INPROC_SERVER, COINIT_MULTITHREADED, CoCreateInstance, CoInitializeEx,
CoUninitialize,
},
},
core::BSTR,
};
const FILTER_NAME_IN: &str = "[GTA Tools] Block all inbound traffic for GTA V";
const FILTER_NAME_OUT: &str = "[GTA Tools] Block all outbound traffic for GTA V";
const INTERVAL: Duration = Duration::from_secs(3);
#[derive(Clone, Copy, Debug, Display, PartialEq, Eq, EnumIter)]
pub enum BlockedStatus {
Blocked,
Failed,
Unblocked,
}
impl From<bool> for BlockedStatus {
fn from(value: bool) -> Self {
if value {
Self::Blocked
} else {
Self::Unblocked
}
}
}
#[derive(Debug)]
pub struct GameNetworking {
com_initialized: bool,
pub blocked_status: BlockedStatus,
timer: Instant,
counting: bool,
}
impl Default for GameNetworking {
fn default() -> Self {
Self {
blocked_status: Self::is_blocked().into(),
com_initialized: unsafe { CoInitializeEx(None, COINIT_MULTITHREADED) }.is_ok(),
timer: Instant::now(),
counting: false,
}
}
}
impl Drop for GameNetworking {
fn drop(&mut self) {
unsafe {
if self.com_initialized {
CoUninitialize();
}
}
}
}
impl GameNetworking {
pub fn block_all(&mut self, sysinfo: &mut System) {
let Some(exe_path) = get_game_exe_path(sysinfo) else {
self.blocked_status = BlockedStatus::Failed;
return;
};
let policy: INetFwPolicy2 =
unsafe { CoCreateInstance(&NetFwPolicy2, None, CLSCTX_INPROC_SERVER).unwrap() };
let rules = unsafe { policy.Rules().unwrap() };
let exe_path = BSTR::from(exe_path.to_string_lossy().to_string());
for filter in [
(FILTER_NAME_IN, NET_FW_RULE_DIR_IN),
(FILTER_NAME_OUT, NET_FW_RULE_DIR_OUT),
] {
let _ = unsafe { rules.Remove(&BSTR::from(filter.0)) };
unsafe {
let rule: INetFwRule =
CoCreateInstance(&NetFwRule, None, CLSCTX_INPROC_SERVER).unwrap();
rule.SetName(&BSTR::from(filter.0)).unwrap();
rule.SetApplicationName(&exe_path).unwrap();
rule.SetDirection(filter.1).unwrap();
rule.SetEnabled(true.into()).unwrap();
rule.SetAction(NET_FW_ACTION_BLOCK).unwrap();
rule.SetProtocol(NET_FW_IP_PROTOCOL_ANY.0).unwrap();
rules.Add(&rule).unwrap();
}
}
self.blocked_status = Self::is_blocked().into();
}
pub fn unblock_all(&mut self) {
let policy: INetFwPolicy2 =
unsafe { CoCreateInstance(&NetFwPolicy2, None, CLSCTX_INPROC_SERVER).unwrap() };
let rules = unsafe { policy.Rules().unwrap() };
unsafe { rules.Remove(&BSTR::from(FILTER_NAME_IN)).unwrap() };
unsafe { rules.Remove(&BSTR::from(FILTER_NAME_OUT)).unwrap() };
self.blocked_status = Self::is_blocked().into();
}
fn is_blocked() -> bool {
let policy: INetFwPolicy2 =
unsafe { CoCreateInstance(&NetFwPolicy2, None, CLSCTX_INPROC_SERVER).unwrap() };
let rules = unsafe { policy.Rules().unwrap() };
let in_rule_exists = unsafe { rules.Item(&BSTR::from(FILTER_NAME_IN)).is_ok() };
let out_rule_exists = unsafe { rules.Item(&BSTR::from(FILTER_NAME_OUT)).is_ok() };
in_rule_exists || out_rule_exists
}
pub fn if_failed_return_to_unblocked(&mut self) {
if self.blocked_status == BlockedStatus::Failed && !self.counting {
self.counting = true;
self.timer = Instant::now();
}
if self.blocked_status == BlockedStatus::Failed
&& self.counting
&& self.timer.elapsed() >= INTERVAL
{
self.counting = false;
self.blocked_status = BlockedStatus::Unblocked;
}
}
}
fn get_game_exe_path(sysinfo: &mut System) -> Option<&Path> {
sysinfo.refresh_all();
if let Some((_, process)) = sysinfo
.processes()
.iter()
.find(|(_, p)| p.name() == EXE_ENHANCED || p.name() == EXE_LEGACY)
{
process.exe()
} else {
None
}
}
+7 -14
View File
@@ -1,26 +1,19 @@
use std::{fmt::Display, path::PathBuf, process::Command}; use serde::{Deserialize, Serialize};
use std::{path::PathBuf, process::Command};
use strum::{Display, EnumIter};
use winreg::{RegKey, enums::HKEY_LOCAL_MACHINE}; use winreg::{RegKey, enums::HKEY_LOCAL_MACHINE};
#[derive(Default, Debug, PartialEq, Eq)] #[derive(Clone, Copy, Default, Debug, Display, PartialEq, Eq, Serialize, Deserialize, EnumIter)]
pub enum Platform { pub enum Platform {
#[default] #[default]
Steam, Steam,
#[strum(to_string = "Rockstar Games")]
Rockstar, Rockstar,
#[strum(to_string = "Epic Games")]
Epic, Epic,
} }
impl Display for Platform { #[derive(Debug, Default)]
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
let x = match self {
Self::Steam => "Steam",
Self::Rockstar => "Rockstar Games",
Self::Epic => "Epic Games",
};
write!(f, "{x}")
}
}
#[derive(Default)]
pub struct Launch { pub struct Launch {
pub selected: Platform, pub selected: Platform,
} }
+1
View File
@@ -1,4 +1,5 @@
pub mod anti_afk; pub mod anti_afk;
pub mod empty_session; pub mod empty_session;
pub mod force_close; pub mod force_close;
pub mod game_networking;
pub mod launch; pub mod launch;
-170
View File
@@ -1,170 +0,0 @@
use crate::features::{
self,
anti_afk::AntiAfk,
empty_session::EmptySession,
force_close::ForceClose,
launch::{Launch, Platform},
};
use eframe::egui;
use std::time::{Duration, Instant};
use sysinfo::System;
use windows::Win32::Foundation::HANDLE;
pub struct App {
pub current_frame: bool,
pub sysinfo: System,
pub game_handle: HANDLE,
pub launch: Launch,
pub force_close: ForceClose,
pub empty_session: EmptySession,
pub anti_afk: AntiAfk,
}
impl Default for App {
fn default() -> Self {
Self {
current_frame: false,
sysinfo: System::new_all(),
game_handle: HANDLE::default(),
launch: Launch::default(),
force_close: ForceClose::default(),
empty_session: EmptySession::default(),
anti_afk: AntiAfk::default(),
}
}
}
impl eframe::App for App {
fn update(&mut self, ctx: &egui::Context, _frame: &mut eframe::Frame) {
catppuccin_egui::set_theme(ctx, catppuccin_egui::MOCHA);
ctx.request_repaint_after(Duration::from_millis(100));
egui::CentralPanel::default().show(ctx, |ui| {
ui.horizontal(|ui| {
ui.label("Game");
ui.add(egui::Separator::default().horizontal());
});
ui.horizontal(|ui| {
if ui.button("Launch").clicked() {
features::launch::launch(&self.launch.selected);
};
egui::ComboBox::from_label("")
.selected_text(self.launch.selected.to_string())
.width(125.0)
.show_ui(ui, |ui| {
ui.selectable_value(
&mut self.launch.selected,
Platform::Steam,
Platform::Steam.to_string(),
);
ui.selectable_value(
&mut self.launch.selected,
Platform::Rockstar,
Platform::Rockstar.to_string(),
);
ui.selectable_value(
&mut self.launch.selected,
Platform::Epic,
Platform::Epic.to_string(),
);
});
});
let force_close_button = ui.button(&self.force_close.button_text);
if force_close_button.clicked() && !self.force_close.prompting {
self.force_close.button_text = "Are you sure?".to_string();
self.force_close.prompting = true;
self.force_close.interval = Instant::now();
self.current_frame = true;
};
if self.force_close.prompting
&& self.force_close.interval.elapsed() <= Duration::from_secs(3)
{
if force_close_button.clicked() && !self.current_frame {
features::force_close::activate(&mut self.sysinfo);
self.force_close = ForceClose::default();
}
} else {
self.force_close = ForceClose::default();
}
if self.current_frame {
self.current_frame = false;
}
ui.horizontal(|ui| {
ui.label("Session");
ui.add(egui::Separator::default().horizontal());
});
ui.add_enabled_ui(self.empty_session.enabled, |ui| {
ui.horizontal(|ui| {
if ui.button("Empty current session").clicked() {
self.empty_session.interval = Instant::now();
self.empty_session.enabled = false;
features::empty_session::activate(self);
}
if !self.empty_session.enabled {
self.empty_session.countdown.count();
} else {
self.empty_session.countdown.reset();
}
if self.empty_session.interval.elapsed() >= features::empty_session::INTERVAL {
features::empty_session::deactivate(self);
self.empty_session.enabled = true;
}
ui.label(&self.empty_session.countdown.i_string);
});
});
ui.checkbox(&mut self.anti_afk.enabled, "Anti AFK")
.on_hover_text("You should be tabbed in\nwhile this is enabled.");
if self.anti_afk.enabled
&& self.anti_afk.interval.elapsed() >= features::anti_afk::INTERVAL
{
features::anti_afk::activate();
self.anti_afk.interval = Instant::now();
}
ui.with_layout(egui::Layout::bottom_up(egui::Align::Center), |ui| {
ui.horizontal(|ui| {
ui.horizontal(|ui| {
ui.spacing_mut().item_spacing.x = 0.0;
ui.label("with love from ");
ui.hyperlink_to("futile", "http://futile.eu");
});
ui.separator();
ui.label(format!("v{}", env!("CARGO_PKG_VERSION")));
});
// ui.separator();
});
});
}
}
fn load_icon() -> eframe::egui::IconData {
let (icon_rgba, icon_width, icon_height) = {
let icon = include_bytes!("../assets/icon.png");
let image = image::load_from_memory(icon).unwrap().into_rgba8();
let (width, height) = image.dimensions();
let rgba = image.into_raw();
(rgba, width, height)
};
eframe::egui::IconData {
rgba: icon_rgba,
width: icon_width,
height: icon_height,
}
}
pub fn run() {
let options = eframe::NativeOptions {
viewport: egui::ViewportBuilder::default()
.with_resizable(false)
.with_maximize_button(false)
.with_inner_size([250.0, 180.0])
.with_icon(load_icon()),
centered: true,
..Default::default()
};
eframe::run_native(
"GTA Tools",
options,
Box::new(|_cc| Ok(Box::<App>::default())),
)
.unwrap();
}
+258
View File
@@ -0,0 +1,258 @@
use crate::{
features,
gui::{settings::Settings, tools},
util::{consts::game::WINDOW_TITLE, meta::Meta, persistent_state::PersistentState, win},
};
use eframe::egui;
use std::time::{Duration, Instant};
use strum::{Display, EnumIter};
pub const WINDOW_SIZE: [f32; 2] = [240.0, 240.0];
#[derive(Clone, Copy, Debug, Default, Display, PartialEq, Eq, EnumIter)]
enum Stage {
#[default]
Main,
Settings,
About,
}
#[derive(Debug)]
pub struct Flags {
pub elevated: bool,
pub debug: bool,
closing: bool,
}
impl Default for Flags {
fn default() -> Self {
Self {
elevated: win::is_elevated(),
debug: false,
closing: false,
}
}
}
#[derive(Debug, Default)]
pub struct App {
pub meta: Meta,
pub settings: Settings,
stage: Stage,
pub flags: Flags,
pub sysinfo: sysinfo::System,
game_handle: windows::Win32::Foundation::HANDLE,
pub anti_afk: features::anti_afk::AntiAfk,
empty_session: features::empty_session::EmptySession,
force_close: features::force_close::ForceClose,
pub game_networking: features::game_networking::GameNetworking,
pub launch: features::launch::Launch,
}
impl eframe::App for App {
fn update(&mut self, ctx: &egui::Context, _frame: &mut eframe::Frame) {
ctx.request_repaint_after(Duration::from_millis(100));
self.empty_session.run_timers(&mut self.game_handle);
egui::TopBottomPanel::bottom("bottom_panel")
.exact_height(25.0)
.show(ctx, |ui| {
ui.with_layout(egui::Layout::left_to_right(egui::Align::Center), |ui| {
tools::build_menu::<Stage>(ui, &mut self.stage);
ui.with_layout(egui::Layout::right_to_left(egui::Align::Center), |ui| {
let button = ui
.add_enabled(!self.flags.elevated, egui::Button::new("Elevate"))
.on_hover_text("Relaunch ourselves as administrator.")
.on_disabled_hover_text("We are already running elevated.");
if button.clicked() {
win::elevate(win::ElevationExitMethod::Gentle(&mut self.flags.closing));
}
});
});
});
egui::CentralPanel::default().show(ctx, |ui| {
egui::ScrollArea::vertical()
.auto_shrink([false, true])
.show(ui, |ui| match self.stage {
Stage::Main => self.show_main_stage(ctx, ui),
Stage::Settings => self.show_settings_stage(ctx, ui),
Stage::About => self.show_about_stage(ctx, ui),
});
});
if tools::debug_keycombo_pressed(ctx) || tools::debug_viewport_close_pressed(ctx) {
self.flags.debug = !self.flags.debug;
}
if self.flags.debug {
self.show_debug_viewport(ctx);
}
if self.flags.closing {
ctx.send_viewport_cmd(egui::ViewportCommand::Close);
}
}
}
impl App {
fn show_game_section(&mut self, _ctx: &egui::Context, ui: &mut egui::Ui) {
tools::header(ui, "Game");
ui.horizontal(|ui| {
if ui.button("Launch").clicked() {
features::launch::launch(&self.launch.selected);
}
egui::ComboBox::from_id_salt("Launch")
.selected_text(self.launch.selected.to_string())
.width(120.0)
.show_ui(ui, |ui| {
tools::build_menu(ui, &mut self.launch.selected);
});
});
let force_close_button = ui.add_sized(
[104.0, 0.0],
egui::Button::new(&self.force_close.button_text),
);
self.force_close
.prompt(force_close_button.clicked(), &mut self.sysinfo);
}
fn show_session_section(&mut self, _ctx: &egui::Context, ui: &mut egui::Ui) {
tools::header(ui, "Session");
ui.add_enabled_ui(!self.empty_session.disabled, |ui| {
ui.horizontal(|ui| {
if ui.button("Empty current session").clicked() {
self.empty_session.interval = Instant::now();
self.empty_session.disabled = true;
features::empty_session::activate(&mut self.game_handle, &mut self.sysinfo);
}
ui.label(&self.empty_session.countdown.i_string);
});
});
ui.horizontal(|ui| {
ui.checkbox(&mut self.anti_afk.enabled, "Anti AFK")
.on_hover_text("You should be tabbed in\nfor this to work.");
if self.anti_afk.enabled {
ui.add_space(8.0);
ui.add_enabled_ui(false, |ui| {
ui.label(if win::is_window_focused(WINDOW_TITLE) {
"GTA is focused."
} else {
"GTA is not focused!"
})
});
}
});
if self.anti_afk.can_activate() && self.anti_afk.should_activate() {
self.anti_afk.activate();
}
}
fn show_network_section(&mut self, _ctx: &egui::Context, ui: &mut egui::Ui) {
tools::header(ui, "Network");
egui::Frame::new()
.outer_margin(egui::vec2(0.0, -2.0))
.show(ui, |ui| {
let response = ui.add_enabled_ui(self.flags.elevated, |ui| {
let label = ui.horizontal(|ui| {
let label = ui.label("Game's network access");
ui.add_space(1.0);
ui.add(
egui::Image::new(egui::include_image!("../../assets/circle.svg"))
.max_size([4.0, 4.0].into())
.tint(self.game_networking.blocked_status.to_color32()),
)
.on_hover_text("This turns yellow if GTA Tools\ncannot find your game.");
self.game_networking.if_failed_return_to_unblocked();
label
});
ui.horizontal(|ui| {
let available_width = label.inner.rect.width();
let spacing = ui.spacing().item_spacing.x;
let button_width = (available_width - spacing) / 2.0;
if ui
.add_sized([button_width, 18.0], egui::Button::new("Block"))
.clicked()
{
self.game_networking.block_all(&mut self.sysinfo);
}
if ui
.add_sized([button_width, 18.0], egui::Button::new("Unblock"))
.clicked()
{
self.game_networking.unblock_all();
}
});
});
response.response.on_disabled_hover_text(
"This requires administrator.\nUse the Elevate button.",
);
});
}
fn show_main_stage(&mut self, ctx: &egui::Context, ui: &mut egui::Ui) {
self.show_game_section(ctx, ui);
self.show_session_section(ctx, ui);
self.show_network_section(ctx, ui);
}
fn show_settings_stage(&mut self, ctx: &egui::Context, ui: &mut egui::Ui) {
ui.horizontal(|ui| {
let selection = self.settings.theme;
ui.label("Theme");
egui::ComboBox::from_id_salt("Theme")
.selected_text(self.settings.theme.to_string())
.show_ui(ui, |ui| {
tools::build_menu(ui, &mut self.settings.theme);
});
if selection != self.settings.theme {
catppuccin_egui::set_theme(ctx, self.settings.theme.into());
}
});
ui.checkbox(&mut self.settings.start_elevated, "Always start elevated");
}
fn show_about_stage(&self, _ctx: &egui::Context, ui: &mut egui::Ui) {
ui.with_layout(egui::Layout::bottom_up(egui::Align::Center), |ui| {
ui.horizontal(|ui| {
ui.horizontal(|ui| {
ui.spacing_mut().item_spacing.x = 0.0;
ui.label("with ");
ui.hyperlink_to("", "https://codeberg.org/futile/gta-tools");
ui.label(" from ");
ui.hyperlink_to("futile", "http://futile.eu");
});
ui.with_layout(egui::Layout::right_to_left(egui::Align::Center), |ui| {
ui.label(format!(
"v{} {}",
self.meta.current_version,
if cfg!(debug_assertions) { "(dev)" } else { "" }
));
let button = ui.add_enabled_ui(self.meta.newer_version_available, |ui| {
ui.style_mut().spacing.button_padding = egui::Vec2::new(3.0, 0.0);
ui.button("")
.on_disabled_hover_text("Already up to date.")
.on_hover_text(format!(
"New version available! ({})",
self.meta.latest_release.version
))
});
if button.inner.clicked() {
open::that(&self.meta.latest_release.download_url).unwrap();
}
});
});
ui.add(egui::Image::new(egui::include_image!(
"../../assets/icon.png"
)));
});
}
}
impl Drop for App {
fn drop(&mut self) {
// save any persistent state to config file
PersistentState {
launcher: self.launch.selected,
settings: self.settings.clone(),
}
.set();
// make sure we are not suspending game
features::empty_session::deactivate(&mut self.game_handle);
}
}
+22
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@@ -0,0 +1,22 @@
use crate::features::game_networking::BlockedStatus;
use eframe::egui;
pub const RED: egui::Color32 = egui::Color32::from_rgb(255, 96, 96);
pub const YELLOW: egui::Color32 = egui::Color32::from_rgb(255, 255, 96);
pub const GREEN: egui::Color32 = egui::Color32::from_rgb(96, 255, 96);
impl From<BlockedStatus> for egui::Color32 {
fn from(value: BlockedStatus) -> Self {
match value {
BlockedStatus::Blocked => RED,
BlockedStatus::Failed => YELLOW,
BlockedStatus::Unblocked => GREEN,
}
}
}
impl BlockedStatus {
pub fn to_color32(self) -> egui::Color32 {
self.into()
}
}
+94
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@@ -0,0 +1,94 @@
use crate::{
gui::{
app::{App, WINDOW_SIZE},
tools,
},
util::consts::{
APP_STORAGE_PATH,
game::{EXE_ENHANCED, EXE_LEGACY},
},
};
use eframe::egui;
impl App {
pub fn show_debug_viewport(&mut self, ctx: &egui::Context) {
let main = ctx.input(|i| i.viewport().outer_rect.unwrap_or(egui::Rect::EVERYTHING));
let builder = egui::ViewportBuilder::default()
.with_title("GTA Tools Debug")
.with_minimize_button(false)
.with_maximize_button(false)
.with_inner_size(WINDOW_SIZE)
.with_position([main.right() - 12.0, main.min.y])
.with_icon(tools::load_icon());
ctx.show_viewport_immediate(
egui::ViewportId::from_hash_of("debug_viewport"),
builder,
|ctx, _class| {
if tools::debug_keycombo_pressed(ctx) {
self.flags.debug = !self.flags.debug;
}
egui::CentralPanel::default().show(ctx, |ui| {
egui::ScrollArea::both()
.auto_shrink([false, true])
.show(ui, |ui| {
ui.collapsing("misc", |ui| {
if ui.button("open storage path").clicked() {
open::that_detached(APP_STORAGE_PATH.as_path()).unwrap();
}
ui.checkbox(
&mut self.meta.newer_version_available,
"spoof new version available",
)
.on_hover_text("(this could already be checked if\nthere actually IS a new version)");
ui.scope(|ui| {
use windows::Win32::UI::WindowsAndMessaging::{GetForegroundWindow, GetWindowTextW};
let mut buffer = [0; 512];
let current_title = unsafe {
let hwnd = GetForegroundWindow();
let length = GetWindowTextW(hwnd, &mut buffer);
String::from_utf16_lossy(&buffer[..length as usize])
};
ui.label(format!("focused: \"{current_title}\""));
});
ui.horizontal(|ui| {
ui.label("blocked_status");
egui::ComboBox::from_id_salt("blocked_status")
.selected_text(&self.game_networking.blocked_status.to_string())
.show_ui(ui, |ui| {
tools::build_menu(ui, &mut self.game_networking.blocked_status);
});
});
});
ui.collapsing("anti afk", |ui| {
ui.label(format!(
"timer: {}",
self.anti_afk.interval.elapsed().as_secs()
));
ui.label(format!(
"can activate: {}",
self.anti_afk.can_activate()
));
});
ui.collapsing("sysinfo", |ui| {
if ui.button("refresh all").clicked() {
self.sysinfo.refresh_all();
}
let pid = self
.sysinfo
.processes()
.iter()
.find(|(_, p)| p.name() == EXE_ENHANCED || p.name() == EXE_LEGACY)
.map_or_else(
|| "no pid found!".to_owned(),
|(pid, _)| pid.as_u32().to_string(),
);
ui.label(format!("gta pid: {pid}"));
});
ui.collapsing("app state", |ui| ui.label(format!("{self:#?}")));
});
});
},
);
}
}
+6
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@@ -0,0 +1,6 @@
mod app;
mod colours;
mod debug;
pub mod run;
pub mod settings;
mod tools;
+77
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@@ -0,0 +1,77 @@
use crate::{
gui::{
app::{App, WINDOW_SIZE},
tools,
},
util::{self, consts::APP_STORAGE_PATH, persistent_state::PersistentState},
};
use eframe::egui;
use std::{fs::File, io::Write};
fn panic_hook(panic_info: &std::panic::PanicHookInfo<'_>) {
let log_path = APP_STORAGE_PATH.join("panic.log");
let mut file = File::options()
.create(true)
.append(true)
.open(log_path)
.unwrap();
let timestamp = chrono::Local::now().to_rfc3339_opts(chrono::SecondsFormat::Secs, false);
let backtrace = std::backtrace::Backtrace::force_capture();
let message = format!("[{timestamp}]\n{panic_info}\nstack backtrace:\n{backtrace}\n");
file.write_all(message.as_bytes()).unwrap();
}
fn app_creator(
cc: &eframe::CreationContext<'_>,
) -> Result<Box<dyn eframe::App>, Box<dyn std::error::Error + Send + Sync>> {
// use our own panic hook which logs all panics to a file
std::panic::set_hook(Box::new(panic_hook));
// initialize App early to modify some things before returning it
let mut app = Box::<App>::default();
// load previously selected launch platform & settings from persistent state
if let Some(persistent_state) = PersistentState::get() {
app.launch.selected = persistent_state.launcher;
app.settings = persistent_state.settings;
}
// check if we're elevated. if not, and the user wants an elevated launch - relaunch elevated
if !app.flags.elevated && app.settings.start_elevated {
util::win::elevate(util::win::ElevationExitMethod::Forced);
}
// refresh sysinfo because it initializes with nothing
app.sysinfo.refresh_all();
// enable image loading support in egui
egui_extras::install_image_loaders(&cc.egui_ctx);
// set our initial theme, from earlier loaded settings
catppuccin_egui::set_theme(&cc.egui_ctx, app.settings.theme.into());
// apply some global styling that we like
cc.egui_ctx.style_mut(|style| {
style.spacing.item_spacing = egui::vec2(4.0, 4.0);
style.interaction.selectable_labels = false;
});
// load any extra fonts that we need
let mut fonts = egui::FontDefinitions::default();
fonts.font_data.insert(
"Ubuntu-Regular".to_owned(),
egui::FontData::from_static(include_bytes!("../../assets/Ubuntu-Regular.ttf")).into(),
);
fonts.families.insert(
egui::FontFamily::Name("Ubuntu-Regular".into()),
vec!["Ubuntu-Regular".to_owned()],
);
cc.egui_ctx.set_fonts(fonts);
// finally return the App
Ok(app)
}
pub fn run() {
let options = eframe::NativeOptions {
viewport: egui::ViewportBuilder::default()
.with_resizable(false)
.with_maximize_button(false)
.with_inner_size(WINDOW_SIZE)
.with_icon(tools::load_icon()),
centered: true,
..Default::default()
};
eframe::run_native("GTA Tools", options, Box::new(app_creator)).unwrap();
}
+40
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@@ -0,0 +1,40 @@
use serde::{Deserialize, Serialize};
use strum::{Display, EnumIter};
#[derive(Clone, Copy, Debug, Display, PartialEq, Eq, Serialize, Deserialize, EnumIter)]
pub enum Theme {
#[strum(to_string = "Catppuccin Latte")]
CatppuccinLatte,
#[strum(to_string = "Catppuccin Frappe")]
CatppuccinFrappe,
#[strum(to_string = "Catppuccin Macchiato")]
CatppuccinMacchiato,
#[strum(to_string = "Catppuccin Mocha")]
CatppuccinMocha,
}
impl From<Theme> for catppuccin_egui::Theme {
fn from(val: Theme) -> Self {
match val {
Theme::CatppuccinLatte => catppuccin_egui::LATTE,
Theme::CatppuccinFrappe => catppuccin_egui::FRAPPE,
Theme::CatppuccinMacchiato => catppuccin_egui::MACCHIATO,
Theme::CatppuccinMocha => catppuccin_egui::MOCHA,
}
}
}
#[derive(Clone, Debug, Serialize, Deserialize)]
pub struct Settings {
pub theme: Theme,
pub start_elevated: bool,
}
impl Default for Settings {
fn default() -> Self {
Self {
theme: Theme::CatppuccinMocha,
start_elevated: false,
}
}
}
+45
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@@ -0,0 +1,45 @@
use eframe::egui;
pub fn load_icon() -> egui::IconData {
let icon = include_bytes!("../../assets/icon.png");
let image = image::load_from_memory(icon).unwrap().into_rgba8();
let (width, height) = image.dimensions();
egui::IconData {
rgba: image.into_raw(),
width,
height,
}
}
pub fn header(ui: &mut egui::Ui, text: &str) {
ui.horizontal(|ui| {
ui.label(egui::RichText::new(text).font(egui::FontId::new(
12.5,
egui::FontFamily::Name("Ubuntu-Regular".into()),
)));
ui.add(egui::Separator::default().horizontal());
});
}
pub fn build_menu<E>(ui: &mut egui::Ui, current_value: &mut E)
where
E: strum::IntoEnumIterator + std::fmt::Display + std::cmp::PartialEq + Copy,
{
E::iter().for_each(|variant| {
ui.selectable_value(current_value, variant, variant.to_string());
});
}
pub fn debug_keycombo_pressed(ctx: &egui::Context) -> bool {
ctx.input(|i| i.modifiers.all() && i.key_pressed(egui::Key::D))
}
pub fn debug_viewport_close_pressed(ctx: &egui::Context) -> bool {
ctx.input(|i| {
i.raw
.viewports
.get(&egui::ViewportId::from_hash_of("debug_viewport"))
.filter(|vp| vp.close_requested())
.is_some()
})
}
+1 -1
View File
@@ -5,5 +5,5 @@ mod gui;
mod util; mod util;
fn main() { fn main() {
gui::run(); gui::run::run();
} }
+35
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@@ -0,0 +1,35 @@
use semver::Version;
const APP_USER_AGENT: &str = concat!(env!("CARGO_PKG_NAME"), "/", env!("CARGO_PKG_VERSION"));
const CODEBERG_ENDPOINT_ROOT: &str = "https://codeberg.org/api/v1";
#[derive(Debug)]
pub struct Release {
pub version: Version,
pub download_url: String,
}
impl Default for Release {
fn default() -> Self {
Self {
version: Version::parse(env!("CARGO_PKG_VERSION")).unwrap(),
download_url: String::new(),
}
}
}
pub fn get_latest_release() -> Option<Release> {
let request_url = format!("{CODEBERG_ENDPOINT_ROOT}/repos/futile/gta-tools/releases/latest");
let ureq: ureq::Agent = ureq::Agent::config_builder()
.user_agent(APP_USER_AGENT)
.build()
.into();
let mut response = ureq.get(request_url).call().ok()?;
let json = response.body_mut().read_json::<serde_json::Value>().ok()?;
let tag_name = json["tag_name"].as_str()?;
let browser_download_url = json["assets"][0]["browser_download_url"].as_str()?;
Some(Release {
version: Version::parse(tag_name).expect("expected a valid semver pattern"),
download_url: String::from(browser_download_url),
})
}
+10
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@@ -0,0 +1,10 @@
use std::{path::PathBuf, sync::LazyLock};
pub static APP_STORAGE_PATH: LazyLock<PathBuf> =
LazyLock::new(|| dirs::config_local_dir().unwrap().join("GTA Tools"));
pub mod game {
pub const EXE_ENHANCED: &str = "GTA5_Enhanced.exe";
pub const EXE_LEGACY: &str = "GTA5.exe";
pub const WINDOW_TITLE: &str = "Grand Theft Auto V";
}
+7 -6
View File
@@ -1,15 +1,16 @@
use std::time::{Duration, Instant}; use std::time::{Duration, Instant};
#[derive(Debug)]
pub struct Countdown { pub struct Countdown {
pub i: usize, i: u64,
pub i_original: usize, i_original: u64,
pub i_string: String, pub i_string: String,
pub interval: Instant, interval: Instant,
pub first_count: bool, first_count: bool,
} }
impl Countdown { impl Countdown {
pub fn new(i: usize) -> Self { pub fn new(i: u64) -> Self {
Self { Self {
i, i,
i_original: i, i_original: i,
@@ -35,6 +36,6 @@ impl Countdown {
self.i_string = self.i.to_string(); self.i_string = self.i.to_string();
if self.i == 0 { if self.i == 0 {
self.reset(); self.reset();
}; }
} }
} }
+25
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@@ -0,0 +1,25 @@
use crate::util::codeberg;
use semver::Version;
#[derive(Debug)]
pub struct Meta {
pub current_version: Version,
pub latest_release: codeberg::Release,
pub newer_version_available: bool,
}
impl Default for Meta {
fn default() -> Self {
let current_version = Version::parse(env!("CARGO_PKG_VERSION")).unwrap();
let latest_release = codeberg::get_latest_release().unwrap_or_default();
let newer_version_available = matches!(
&current_version.cmp_precedence(&latest_release.version),
std::cmp::Ordering::Less
);
Self {
current_version,
latest_release,
newer_version_available,
}
}
}
+6
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@@ -0,0 +1,6 @@
mod codeberg;
pub mod consts;
pub mod countdown;
pub mod meta;
pub mod persistent_state;
pub mod win;
+35
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@@ -0,0 +1,35 @@
use crate::{features::launch::Platform, gui::settings::Settings, util::consts::APP_STORAGE_PATH};
use serde::{Deserialize, Serialize};
use std::{
fs::{self, File},
io::Write,
path::PathBuf,
sync::LazyLock,
};
static CONFIG_PATH: LazyLock<PathBuf> = LazyLock::new(|| APP_STORAGE_PATH.join("config.json"));
#[derive(Serialize, Deserialize)]
pub struct PersistentState {
pub launcher: Platform,
pub settings: Settings,
}
impl PersistentState {
pub fn get() -> Option<Self> {
fs::read_to_string(CONFIG_PATH.as_path())
.ok()
.and_then(|config| serde_json::from_str::<Self>(&config).ok())
}
pub fn set(&self) {
let config_path = CONFIG_PATH.as_path();
let config_path_parent = config_path.parent().unwrap();
if !config_path_parent.exists() {
fs::create_dir(config_path_parent).unwrap();
}
let mut config_file = File::create(config_path).unwrap();
let json = serde_json::to_string_pretty(&self).unwrap();
config_file.write_all(json.as_bytes()).unwrap();
}
}
+85
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@@ -0,0 +1,85 @@
use windows::{
Win32::{
Foundation::{CloseHandle, HANDLE},
Security::{GetTokenInformation, TOKEN_ELEVATION, TOKEN_QUERY, TokenElevation},
System::Threading::{GetCurrentProcess, OpenProcessToken},
UI::{
Input::KeyboardAndMouse::{GetAsyncKeyState, VIRTUAL_KEY},
Shell::ShellExecuteW,
WindowsAndMessaging::{
CURSOR_SHOWING, CURSORINFO, GetCursorInfo, GetForegroundWindow, GetWindowTextW,
SW_NORMAL,
},
},
},
core::{HSTRING, PCWSTR},
};
pub enum ElevationExitMethod<'a> {
Gentle(&'a mut bool),
Forced,
}
pub fn is_cursor_visible() -> bool {
let mut ci = CURSORINFO {
cbSize: u32::try_from(std::mem::size_of::<CURSORINFO>()).unwrap(),
..Default::default()
};
unsafe {
GetCursorInfo(&mut ci).unwrap();
}
ci.flags == CURSOR_SHOWING
}
pub fn is_window_focused(target_title: &str) -> bool {
let mut buffer = [0; 512];
unsafe {
let hwnd = GetForegroundWindow();
let length = GetWindowTextW(hwnd, &mut buffer);
let current_title = String::from_utf16_lossy(&buffer[..length as usize]);
current_title == target_title
}
}
pub fn is_any_key_pressed(keys: &[VIRTUAL_KEY]) -> bool {
keys.iter()
.any(|&key| unsafe { (GetAsyncKeyState(i32::from(key.0)) & i16::MIN) != 0 })
}
pub fn elevate(closing: ElevationExitMethod) {
let exe = std::env::current_exe().unwrap();
unsafe {
ShellExecuteW(
None,
&HSTRING::from("runas"),
&HSTRING::from(exe.as_path()),
PCWSTR::null(),
PCWSTR::null(),
SW_NORMAL,
);
}
match closing {
ElevationExitMethod::Gentle(closing) => *closing = true,
ElevationExitMethod::Forced => std::process::exit(0),
}
}
pub fn is_elevated() -> bool {
let mut token: HANDLE = HANDLE::default();
unsafe {
if OpenProcessToken(GetCurrentProcess(), TOKEN_QUERY, &mut token).is_err() {
return false;
}
let mut elevation = TOKEN_ELEVATION::default();
let mut size = u32::try_from(std::mem::size_of::<TOKEN_ELEVATION>()).unwrap();
let result = GetTokenInformation(
token,
TokenElevation,
Some((&raw mut elevation).cast()),
size,
&mut size,
);
CloseHandle(token).unwrap();
result.is_ok() && elevation.TokenIsElevated != 0
}
}