30 Commits
Author SHA1 Message Date
futile 6f15e8c348 0.5.2 2025-04-20 10:52:21 +01:00
futile d294aa9861 reduce amount of underlying dependencies 2025-04-20 10:48:32 +01:00
futile f688f1c3c4 strip = true doesn't do anything extra anymore 2025-04-20 10:15:33 +01:00
futile 58ec9f6567 clippy 2025-04-20 08:01:41 +01:00
futile 1c9ce2a4d3 remember to place to_color32 for BlockedStatus in the correct place 2025-04-20 07:57:41 +01:00
futile 8a5d6cf38c simplify features::game_networking 2025-04-20 07:56:54 +01:00
futile d789b0f62d rework networking indicator dot 2025-04-20 07:33:34 +01:00
futile 6079a72f47 use SendInput instead of keybd_event for anti afk 2025-04-20 07:07:51 +01:00
futile 914ffe46d2 add tooltip to game networking indicator 2025-04-20 06:55:43 +01:00
futile 935703e1ab listen to a few clippy lints 2025-04-20 06:19:29 +01:00
futile 202554e03b 0.5.1 2025-04-20 01:47:16 +01:00
futile da2b15a0b6 redesign features::force_close internals a bit 2025-04-20 01:42:06 +01:00
futile ccc27b1944 slightly tweak features::game_networking design & add visual indicator for blocking failing due to game being closed 2025-04-20 01:25:25 +01:00
futile 10168e84d1 update readme 2025-04-19 10:52:20 +01:00
futile e72964a9f8 0.5.0 2025-04-19 10:37:06 +01:00
futile 18052d0c78 add red/green circle indicator beside Block/Unblock buttons 2025-04-19 10:35:47 +01:00
futile 09f5a3895b use windows api instead of netsh command to manage game's network access 2025-04-19 10:34:10 +01:00
futile 89892ef592 change a couple of imports in gui::app 2025-04-19 07:20:49 +01:00
futile 61de3aeee3 move debug viewport code to own module 2025-04-19 06:48:56 +01:00
futile 4ed00e6ac3 don't assign PersistentState to variable when setting 2025-04-19 05:23:11 +01:00
futile 332db0ea03 document the process of gui::run::app_creator with comments 2025-04-19 05:18:04 +01:00
futile 64d13e3964 move EmptySession::run_timers back into main update loop so it actually runs 2025-04-19 05:02:24 +01:00
futile feb3a793d9 redesign how anti afk activates 2025-04-19 04:54:02 +01:00
futile 585f454bc0 hunt down some unused pubs 2025-04-19 04:45:47 +01:00
futile 27524e855a numerous improvements in gui and feature code 2025-04-19 04:28:24 +01:00
futile 0257834d04 add checkbox to debug to spoof new version of the app beign available 2025-04-18 20:32:39 +01:00
futile 64e94bf790 change how vks are stored 2025-04-18 05:26:28 +01:00
futile 668a6eb38b get rid of clippy-related allows 2025-04-18 04:44:11 +01:00
futile 0de79769d2 reorganize some consts 2025-04-18 03:17:40 +01:00
futile b79c5f62b3 update screenshot in readme 2025-04-18 03:09:14 +01:00
20 changed files with 711 additions and 1847 deletions
Generated
+216 -1488
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File diff suppressed because it is too large Load Diff
+11 -5
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@@ -1,16 +1,22 @@
[package]
name = "gta-tools"
version = "0.4.2"
version = "0.5.2"
edition = "2024"
[dependencies]
catppuccin-egui = { version = "5.5.0", default-features = false, features = [
"egui31",
] }
chrono = "0.4.40"
chrono = { version = "0.4.40", default-features = false, features = ["clock"] }
dirs = "6.0.0"
eframe = "0.31.1"
egui_extras = { version = "0.31.1", features = ["image"] }
eframe = { version = "0.31.1", default-features = false, features = [
"glow",
"default_fonts",
] }
egui_extras = { version = "0.31.1", default-features = false, features = [
"image",
"svg",
] }
image = { version = "0.25.6", default-features = false, features = ["png"] }
open = "5.3.2"
semver = "1.0.26"
@@ -25,6 +31,7 @@ windows = { version = "0.61.1", features = [
"Win32_UI_Shell",
"Win32_UI_WindowsAndMessaging",
"Win32_Security",
"Win32_NetworkManagement_WindowsFirewall",
] }
winreg = "0.55.0"
@@ -33,6 +40,5 @@ static_vcruntime = "2.0.0"
winresource = "0.1.20"
[profile.release]
strip = true
lto = true
codegen-units = 1
+2 -2
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@@ -1,4 +1,4 @@
# GTA Tools
A toolset of convenient things for GTA 5 Online.
A toolset of convenient things for GTA V Online.
![](https://i.vgy.me/n6CrZi.png)
![](https://i.vgy.me/s6bf1g.png)
+23
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@@ -0,0 +1,23 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<!-- Created with Inkscape (http://www.inkscape.org/) -->
<svg
width="512"
height="512"
viewBox="0 0 512 512"
version="1.1"
id="svg1"
xmlns="http://www.w3.org/2000/svg"
xmlns:svg="http://www.w3.org/2000/svg">
<defs
id="defs1" />
<g
id="layer1">
<circle
style="fill:#ffffff"
id="path1"
cx="256"
cy="256"
r="256" />
</g>
</svg>

After

Width:  |  Height:  |  Size: 458 B

+35 -29
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@@ -1,13 +1,12 @@
#![allow(clippy::cast_possible_truncation)]
use crate::util::{self, consts::GTA_WINDOW_TITLE};
use crate::util::{self, consts::game::WINDOW_TITLE};
use std::time::{Duration, Instant};
use windows::Win32::UI::Input::KeyboardAndMouse::{
KEYBD_EVENT_FLAGS, MAP_VIRTUAL_KEY_TYPE, MapVirtualKeyW, VK_NUMPAD4, VK_NUMPAD6, keybd_event,
INPUT, INPUT_KEYBOARD, KEYBD_EVENT_FLAGS, KEYBDINPUT, KEYEVENTF_KEYUP, MAPVK_VK_TO_VSC,
MapVirtualKeyW, SendInput, VIRTUAL_KEY, VK_NUMPAD4, VK_NUMPAD6,
};
pub const INTERVAL: Duration = Duration::from_secs(60);
const PRESS_KEYS: [u8; 2] = [VK_NUMPAD4.0 as u8, VK_NUMPAD6.0 as u8];
const INTERVAL: Duration = Duration::from_secs(60);
const PRESS_KEYS: [VIRTUAL_KEY; 2] = [VK_NUMPAD4, VK_NUMPAD6];
#[derive(Debug)]
pub struct AntiAfk {
@@ -25,32 +24,39 @@ impl Default for AntiAfk {
}
impl AntiAfk {
pub fn activate(&mut self) {
if can_activate() {
send(&PRESS_KEYS);
pub fn can_activate(&self) -> bool {
use util::win::{is_any_key_pressed, is_cursor_visible, is_window_focused};
is_window_focused(WINDOW_TITLE) && !is_any_key_pressed(&PRESS_KEYS) && !is_cursor_visible()
}
pub fn should_activate(&self) -> bool {
self.enabled && self.interval.elapsed() >= INTERVAL
}
pub fn activate(&mut self) {
send(&PRESS_KEYS);
self.interval = Instant::now();
}
}
pub fn can_activate() -> bool {
use util::win::{is_any_key_pressed, is_cursor_visible, is_window_focused};
is_window_focused(GTA_WINDOW_TITLE) && !is_any_key_pressed(&PRESS_KEYS) && !is_cursor_visible()
}
pub fn send(vk_codes: &[u8]) {
vk_codes.iter().for_each(|vk_code: &u8| unsafe {
keybd_event(
*vk_code,
u8::try_from(MapVirtualKeyW(u32::from(*vk_code), MAP_VIRTUAL_KEY_TYPE(0))).unwrap(),
KEYBD_EVENT_FLAGS(0),
0,
);
keybd_event(
*vk_code,
u8::try_from(MapVirtualKeyW(u32::from(*vk_code), MAP_VIRTUAL_KEY_TYPE(0))).unwrap(),
KEYBD_EVENT_FLAGS(2),
0,
);
});
fn send(vk_codes: &[VIRTUAL_KEY]) {
let mut inputs = Vec::new();
for &vk_code in vk_codes {
let scan_code = unsafe { MapVirtualKeyW(u32::from(vk_code.0), MAPVK_VK_TO_VSC) as u16 };
for event in [KEYBD_EVENT_FLAGS(0), KEYEVENTF_KEYUP] {
let mut input = INPUT {
r#type: INPUT_KEYBOARD,
..Default::default()
};
input.Anonymous.ki = KEYBDINPUT {
wVk: vk_code,
wScan: scan_code,
dwFlags: event,
time: 0,
dwExtraInfo: 0,
};
inputs.push(input);
}
unsafe { SendInput(&inputs, size_of::<INPUT>() as i32) };
}
}
+26 -12
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@@ -1,5 +1,5 @@
use crate::util::{
consts::{ENHANCED, LEGACY},
consts::game::{EXE_ENHANCED, EXE_LEGACY},
countdown::Countdown,
};
use std::time::{Duration, Instant};
@@ -9,7 +9,7 @@ use windows::Win32::{
System::Threading::{OpenProcess, PROCESS_SUSPEND_RESUME},
};
pub const INTERVAL: Duration = Duration::from_secs(10);
const INTERVAL: Duration = Duration::from_secs(10);
#[derive(Debug)]
pub struct EmptySession {
@@ -28,10 +28,24 @@ impl Default for EmptySession {
}
}
impl EmptySession {
pub fn run_timers(&mut self, game_handle: &mut HANDLE) {
if self.disabled {
self.countdown.count();
} else {
self.countdown.reset();
}
if self.interval.elapsed() >= INTERVAL {
deactivate(game_handle);
self.disabled = false;
}
}
}
#[link(name = "ntdll")]
unsafe extern "system" {
pub unsafe fn NtSuspendProcess(ProcessHandle: HANDLE) -> NTSTATUS;
pub unsafe fn NtResumeProcess(ProcessHandle: HANDLE) -> NTSTATUS;
unsafe fn NtSuspendProcess(ProcessHandle: HANDLE) -> NTSTATUS;
unsafe fn NtResumeProcess(ProcessHandle: HANDLE) -> NTSTATUS;
}
fn get_gta_pid(sysinfo: &mut System) -> u32 {
@@ -39,29 +53,29 @@ fn get_gta_pid(sysinfo: &mut System) -> u32 {
if let Some((pid, _)) = sysinfo
.processes()
.iter()
.find(|(_, p)| p.name() == ENHANCED || p.name() == LEGACY)
.find(|(_, p)| p.name() == EXE_ENHANCED || p.name() == EXE_LEGACY)
{
return pid.as_u32();
}
u32::MAX
}
pub fn activate(handle: &mut HANDLE, sysinfo: &mut System) {
pub fn activate(game_handle: &mut HANDLE, sysinfo: &mut System) {
let pid = get_gta_pid(sysinfo);
if pid == u32::MAX {
return;
}
unsafe {
*handle = OpenProcess(PROCESS_SUSPEND_RESUME, false, pid).unwrap();
let _ = NtSuspendProcess(*handle);
*game_handle = OpenProcess(PROCESS_SUSPEND_RESUME, false, pid).unwrap();
let _ = NtSuspendProcess(*game_handle);
}
}
pub fn deactivate(handle: &mut HANDLE) {
pub fn deactivate(game_handle: &mut HANDLE) {
unsafe {
if !handle.is_invalid() {
let _ = NtResumeProcess(*handle);
let _ = CloseHandle(*handle);
if !game_handle.is_invalid() {
let _ = NtResumeProcess(*game_handle);
let _ = CloseHandle(*game_handle);
}
}
}
+35 -11
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@@ -1,38 +1,62 @@
use crate::util::consts::{ENHANCED, LEGACY};
use std::time::Instant;
use crate::util::consts::game::{EXE_ENHANCED, EXE_LEGACY};
use std::time::{Duration, Instant};
use sysinfo::System;
const INTERVAL: Duration = Duration::from_secs(3);
#[derive(Debug)]
pub struct ForceClose {
pub button_text: String,
pub prompting: bool,
pub interval: Instant,
timer: Instant,
counting: bool,
current_frame: bool,
}
impl Default for ForceClose {
fn default() -> Self {
Self {
button_text: "Force close game".to_owned(),
prompting: false,
interval: Instant::now(),
timer: Instant::now(),
counting: false,
current_frame: false,
}
}
}
impl ForceClose {
pub fn prompting(&mut self) {
pub fn prompt(&mut self, force_close_button_clicked: bool, sysinfo: &mut System) {
if force_close_button_clicked && !self.counting {
self.button_text = "Are you sure?".to_owned();
self.prompting = true;
self.interval = Instant::now();
self.timer = Instant::now();
self.counting = true;
self.current_frame = true;
}
if self.counting && self.timer.elapsed() >= INTERVAL {
self.reset();
} else if force_close_button_clicked && !self.current_frame {
activate(sysinfo);
self.reset();
}
self.finish_current_frame();
}
fn reset(&mut self) {
*self = Self::default();
}
fn finish_current_frame(&mut self) {
if self.current_frame {
self.current_frame = false;
}
}
}
pub fn activate(sysinfo: &mut System) {
fn activate(sysinfo: &mut System) {
sysinfo.refresh_all();
sysinfo
.processes()
.iter()
.filter(|(_, p)| p.name() == ENHANCED || p.name() == LEGACY)
.filter(|(_, p)| p.name() == EXE_ENHANCED || p.name() == EXE_LEGACY)
.for_each(|(_, p)| {
p.kill();
});
+132 -58
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@@ -1,72 +1,146 @@
#![allow(clippy::zombie_processes)]
use crate::util::consts::{ENHANCED, LEGACY};
use std::{os::windows::process::CommandExt, path::Path, process::Command};
use crate::util::consts::game::{EXE_ENHANCED, EXE_LEGACY};
use std::{
path::Path,
time::{Duration, Instant},
};
use sysinfo::System;
use windows::Win32::System::Threading::CREATE_NO_WINDOW;
use windows::{
Win32::{
NetworkManagement::WindowsFirewall::{
INetFwPolicy2, INetFwRule, NET_FW_ACTION_BLOCK, NET_FW_IP_PROTOCOL_ANY,
NET_FW_RULE_DIR_IN, NET_FW_RULE_DIR_OUT, NetFwPolicy2, NetFwRule,
},
System::Com::{
CLSCTX_INPROC_SERVER, COINIT_MULTITHREADED, CoCreateInstance, CoInitializeEx,
CoUninitialize,
},
},
core::BSTR,
};
const FILTER_NAME: &str = "[GTA Tools] Block all traffic for GTA V";
const FILTER_NAME_IN: &str = "[GTA Tools] Block all inbound traffic for GTA V";
const FILTER_NAME_OUT: &str = "[GTA Tools] Block all outbound traffic for GTA V";
const INTERVAL: Duration = Duration::from_secs(3);
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub enum BlockedStatus {
Blocked,
Failed,
Unblocked,
}
impl From<bool> for BlockedStatus {
fn from(value: bool) -> Self {
if value {
Self::Blocked
} else {
Self::Unblocked
}
}
}
#[derive(Debug)]
pub struct GameNetworking {
com_initialized: bool,
pub blocked_status: BlockedStatus,
timer: Instant,
counting: bool,
}
impl Default for GameNetworking {
fn default() -> Self {
Self {
blocked_status: Self::is_blocked().into(),
com_initialized: unsafe { CoInitializeEx(None, COINIT_MULTITHREADED) }.is_ok(),
timer: Instant::now(),
counting: false,
}
}
}
impl Drop for GameNetworking {
fn drop(&mut self) {
unsafe {
if self.com_initialized {
CoUninitialize();
}
}
}
}
impl GameNetworking {
pub fn block_all(&mut self, sysinfo: &mut System) {
let Some(exe_path) = get_game_exe_path(sysinfo) else {
self.blocked_status = BlockedStatus::Failed;
return;
};
let policy: INetFwPolicy2 =
unsafe { CoCreateInstance(&NetFwPolicy2, None, CLSCTX_INPROC_SERVER).unwrap() };
let rules = unsafe { policy.Rules().unwrap() };
let exe_path = BSTR::from(exe_path.to_string_lossy().to_string());
for filter in [
(FILTER_NAME_IN, NET_FW_RULE_DIR_IN),
(FILTER_NAME_OUT, NET_FW_RULE_DIR_OUT),
] {
let _ = unsafe { rules.Remove(&BSTR::from(filter.0)) };
unsafe {
let rule: INetFwRule =
CoCreateInstance(&NetFwRule, None, CLSCTX_INPROC_SERVER).unwrap();
rule.SetName(&BSTR::from(filter.0)).unwrap();
rule.SetApplicationName(&exe_path).unwrap();
rule.SetDirection(filter.1).unwrap();
rule.SetEnabled(true.into()).unwrap();
rule.SetAction(NET_FW_ACTION_BLOCK).unwrap();
rule.SetProtocol(NET_FW_IP_PROTOCOL_ANY.0).unwrap();
rules.Add(&rule).unwrap();
}
}
self.blocked_status = Self::is_blocked().into();
}
pub fn unblock_all(&mut self) {
let policy: INetFwPolicy2 =
unsafe { CoCreateInstance(&NetFwPolicy2, None, CLSCTX_INPROC_SERVER).unwrap() };
let rules = unsafe { policy.Rules().unwrap() };
unsafe { rules.Remove(&BSTR::from(FILTER_NAME_IN)).unwrap() };
unsafe { rules.Remove(&BSTR::from(FILTER_NAME_OUT)).unwrap() };
self.blocked_status = Self::is_blocked().into();
}
fn is_blocked() -> bool {
let policy: INetFwPolicy2 =
unsafe { CoCreateInstance(&NetFwPolicy2, None, CLSCTX_INPROC_SERVER).unwrap() };
let rules = unsafe { policy.Rules().unwrap() };
let in_rule_exists = unsafe { rules.Item(&BSTR::from(FILTER_NAME_IN)).is_ok() };
let out_rule_exists = unsafe { rules.Item(&BSTR::from(FILTER_NAME_OUT)).is_ok() };
in_rule_exists || out_rule_exists
}
pub fn if_failed_return_to_unblocked(&mut self) {
if self.blocked_status == BlockedStatus::Failed && !self.counting {
self.counting = true;
self.timer = Instant::now();
}
if self.blocked_status == BlockedStatus::Failed
&& self.counting
&& self.timer.elapsed() >= INTERVAL
{
self.counting = false;
self.blocked_status = BlockedStatus::Unblocked;
}
}
}
fn get_game_exe_path(sysinfo: &mut System) -> Option<&Path> {
sysinfo.refresh_all();
if let Some((_, process)) = sysinfo
.processes()
.iter()
.find(|(_, p)| p.name() == ENHANCED || p.name() == LEGACY)
.find(|(_, p)| p.name() == EXE_ENHANCED || p.name() == EXE_LEGACY)
{
process.exe()
} else {
None
}
}
pub fn block_all(sysinfo: &mut System) {
let Some(exe_path) = get_game_exe_path(sysinfo) else {
return;
};
let exe_path = exe_path.display();
Command::new("netsh")
.args([
"advfirewall",
"firewall",
"add",
"rule",
&format!("name={FILTER_NAME}"),
"dir=out",
"action=block",
"protocol=ANY",
&format!("program={exe_path}"),
])
.creation_flags(CREATE_NO_WINDOW.0)
.spawn()
.unwrap();
Command::new("netsh")
.args([
"advfirewall",
"firewall",
"add",
"rule",
&format!("name={FILTER_NAME}"),
"dir=in",
"action=block",
"protocol=ANY",
&format!("program={exe_path}"),
])
.creation_flags(CREATE_NO_WINDOW.0)
.spawn()
.unwrap();
}
pub fn unblock_all() {
Command::new("netsh")
.args([
"advfirewall",
"firewall",
"delete",
"rule",
&format!("name={FILTER_NAME}"),
])
.creation_flags(CREATE_NO_WINDOW.0)
.spawn()
.unwrap();
}
+5 -14
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@@ -1,27 +1,18 @@
use serde::{Deserialize, Serialize};
use std::{fmt::Display, path::PathBuf, process::Command};
use strum::EnumIter;
use std::{path::PathBuf, process::Command};
use strum::{Display, EnumIter};
use winreg::{RegKey, enums::HKEY_LOCAL_MACHINE};
#[derive(Clone, Copy, Default, Debug, PartialEq, Eq, Serialize, Deserialize, EnumIter)]
#[derive(Clone, Copy, Default, Debug, Display, PartialEq, Eq, Serialize, Deserialize, EnumIter)]
pub enum Platform {
#[default]
Steam,
#[strum(to_string = "Rockstar Games")]
Rockstar,
#[strum(to_string = "Epic Games")]
Epic,
}
impl Display for Platform {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
let x = match self {
Self::Steam => "Steam",
Self::Rockstar => "Rockstar Games",
Self::Epic => "Epic Games",
};
write!(f, "{x}")
}
}
#[derive(Debug, Default)]
pub struct Launch {
pub selected: Platform,
+77 -179
View File
@@ -1,92 +1,60 @@
use crate::{
features::{
self, anti_afk::AntiAfk, empty_session::EmptySession, force_close::ForceClose,
launch::Launch,
},
gui::{
settings::{self, Settings},
tools,
},
util::{
self,
consts::{APP_STORAGE_PATH, ENHANCED, GTA_WINDOW_TITLE, LEGACY},
meta::Meta,
persistent_state::PersistentState,
},
features,
gui::{settings::Settings, tools},
util::{consts::game::WINDOW_TITLE, meta::Meta, persistent_state::PersistentState, win},
};
use eframe::egui;
use std::time::{Duration, Instant};
use strum::{Display, EnumIter};
pub const WINDOW_SIZE: [f32; 2] = [240.0, 240.0];
#[derive(Debug, Default, PartialEq, Eq)]
pub enum Stage {
#[derive(Clone, Copy, Debug, Default, Display, PartialEq, Eq, EnumIter)]
enum Stage {
#[default]
Main,
Settings,
About,
}
#[allow(clippy::struct_excessive_bools)]
#[derive(Debug, Default)]
pub struct Flags {
pub elevated: bool,
debug: bool,
pub debug: bool,
closing: bool,
current_frame: bool,
}
#[derive(Debug)]
#[derive(Debug, Default)]
pub struct App {
meta: Meta,
pub meta: Meta,
pub settings: Settings,
stage: Stage,
pub flags: Flags,
pub sysinfo: sysinfo::System,
pub game_handle: windows::Win32::Foundation::HANDLE,
pub launch: Launch,
force_close: ForceClose,
empty_session: EmptySession,
anti_afk: AntiAfk,
}
impl Default for App {
fn default() -> Self {
Self {
meta: Meta::default(),
settings: Settings::default(),
stage: Stage::default(),
flags: Flags::default(),
sysinfo: sysinfo::System::new_all(),
game_handle: windows::Win32::Foundation::HANDLE::default(),
launch: Launch::default(),
force_close: ForceClose::default(),
empty_session: EmptySession::default(),
anti_afk: AntiAfk::default(),
}
}
game_handle: windows::Win32::Foundation::HANDLE,
pub anti_afk: features::anti_afk::AntiAfk,
empty_session: features::empty_session::EmptySession,
force_close: features::force_close::ForceClose,
game_networking: features::game_networking::GameNetworking,
pub launch: features::launch::Launch,
}
impl eframe::App for App {
fn update(&mut self, ctx: &egui::Context, _frame: &mut eframe::Frame) {
catppuccin_egui::set_theme(ctx, self.settings.theme.into());
self.run_timers();
ctx.request_repaint_after(Duration::from_millis(100));
self.empty_session.run_timers(&mut self.game_handle);
egui::TopBottomPanel::bottom("bottom_panel")
.exact_height(25.0)
.show(ctx, |ui| {
ui.with_layout(egui::Layout::left_to_right(egui::Align::Center), |ui| {
ui.selectable_value(&mut self.stage, Stage::Main, "Main");
ui.selectable_value(&mut self.stage, Stage::Settings, "Settings");
ui.selectable_value(&mut self.stage, Stage::About, "About");
tools::build_menu::<Stage>(ui, &mut self.stage);
ui.with_layout(egui::Layout::right_to_left(egui::Align::Center), |ui| {
let button = ui
.add_enabled(!self.flags.elevated, egui::Button::new("Elevate"))
.on_hover_text("Relaunch ourselves as administrator.")
.on_disabled_hover_text("We are already running elevated.");
if button.clicked() {
util::win::elevate(util::win::ElevationExitMethod::Gentle(
&mut self.flags.closing,
));
win::elevate(win::ElevationExitMethod::Gentle(&mut self.flags.closing));
}
});
});
@@ -95,53 +63,17 @@ impl eframe::App for App {
egui::ScrollArea::vertical()
.auto_shrink([false, true])
.show(ui, |ui| match self.stage {
Stage::Main => {
self.show_game(ctx, ui);
self.show_session(ctx, ui);
self.show_network(ctx, ui);
}
Stage::Settings => self.show_settings(ctx, ui),
Stage::About => self.show_about(ctx, ui),
Stage::Main => self.show_main_stage(ctx, ui),
Stage::Settings => self.show_settings_stage(ctx, ui),
Stage::About => self.show_about_stage(ctx, ui),
});
});
if tools::check_debug_keycombo_pressed(ctx) {
if tools::debug_keycombo_pressed(ctx) || tools::debug_viewport_close_pressed(ctx) {
self.flags.debug = !self.flags.debug;
}
if tools::check_debug_viewport_close_button_pressed(ctx) {
self.flags.debug = false;
}
if self.flags.debug {
let main_rect = ctx.input(|i| {
i.viewport()
.clone()
.outer_rect
.unwrap_or(egui::Rect::EVERYTHING)
});
let position = [main_rect.right(), main_rect.min.y];
ctx.show_viewport_immediate(
egui::ViewportId::from_hash_of("debug_viewport"),
egui::ViewportBuilder::default()
.with_title("GTA Tools Debug")
.with_minimize_button(false)
.with_maximize_button(false)
.with_inner_size(WINDOW_SIZE)
.with_position(position)
.with_icon(tools::load_icon()),
|ctx, _class| {
if tools::check_debug_keycombo_pressed(ctx) {
self.flags.debug = !self.flags.debug;
self.show_debug_viewport(ctx);
}
egui::CentralPanel::default().show(ctx, |ui| {
egui::ScrollArea::both()
.auto_shrink([false, true])
.show(ui, |ui| {
self.show_debug(ctx, ui);
});
});
},
);
}
ctx.request_repaint_after(Duration::from_millis(100));
if self.flags.closing {
ctx.send_viewport_cmd(egui::ViewportCommand::Close);
}
@@ -149,42 +81,28 @@ impl eframe::App for App {
}
impl App {
fn show_game(&mut self, _ctx: &egui::Context, ui: &mut egui::Ui) {
fn show_game_section(&mut self, _ctx: &egui::Context, ui: &mut egui::Ui) {
tools::header(ui, "Game");
ui.horizontal(|ui| {
if ui.button("Launch").clicked() {
features::launch::launch(&self.launch.selected);
}
tools::build_combo_box::<features::launch::Platform>(
ui,
&mut self.launch.selected,
"Launch",
);
egui::ComboBox::from_id_salt("Launch")
.selected_text(self.launch.selected.to_string())
.width(120.0)
.show_ui(ui, |ui| {
tools::build_menu(ui, &mut self.launch.selected);
});
});
let force_close_button = ui.add_sized(
[104.0, 0.0],
egui::Button::new(&self.force_close.button_text),
);
if force_close_button.clicked() && !self.force_close.prompting {
self.force_close.prompting();
self.flags.current_frame = true;
}
if self.force_close.prompting
&& self.force_close.interval.elapsed() <= Duration::from_secs(3)
{
if force_close_button.clicked() && !self.flags.current_frame {
features::force_close::activate(&mut self.sysinfo);
self.force_close = ForceClose::default();
}
} else {
self.force_close = ForceClose::default();
}
if self.flags.current_frame {
self.flags.current_frame = false;
}
self.force_close
.prompt(force_close_button.clicked(), &mut self.sysinfo);
}
fn show_session(&mut self, _ctx: &egui::Context, ui: &mut egui::Ui) {
fn show_session_section(&mut self, _ctx: &egui::Context, ui: &mut egui::Ui) {
tools::header(ui, "Session");
ui.add_enabled_ui(!self.empty_session.disabled, |ui| {
ui.horizontal(|ui| {
@@ -202,7 +120,7 @@ impl App {
if self.anti_afk.enabled {
ui.add_space(8.0);
ui.add_enabled_ui(false, |ui| {
ui.label(if util::win::is_window_focused(GTA_WINDOW_TITLE) {
ui.label(if win::is_window_focused(WINDOW_TITLE) {
"GTA is focused."
} else {
"GTA is not focused!"
@@ -210,34 +128,44 @@ impl App {
});
}
});
if self.anti_afk.enabled && self.anti_afk.interval.elapsed() >= features::anti_afk::INTERVAL
{
if self.anti_afk.can_activate() && self.anti_afk.should_activate() {
self.anti_afk.activate();
}
}
fn show_network(&mut self, _ctx: &egui::Context, ui: &mut egui::Ui) {
fn show_network_section(&mut self, _ctx: &egui::Context, ui: &mut egui::Ui) {
tools::header(ui, "Network");
egui::Frame::new()
.outer_margin(egui::vec2(0.0, -2.0))
.show(ui, |ui| {
let response = ui.add_enabled_ui(self.flags.elevated, |ui| {
let label = ui.horizontal(|ui| {
let label = ui.label("Game's network access");
ui.add_space(1.0);
ui.add(
egui::Image::new(egui::include_image!("../../assets/circle.svg"))
.max_size([4.0, 4.0].into())
.tint(self.game_networking.blocked_status.to_color32()),
)
.on_hover_text("This turns yellow if GTA Tools\ncannot find your game.");
self.game_networking.if_failed_return_to_unblocked();
label
});
ui.horizontal(|ui| {
let available_width = label.rect.width();
let available_width = label.inner.rect.width();
let spacing = ui.spacing().item_spacing.x;
let button_width = (available_width - spacing) / 2.0;
if ui
.add_sized([button_width, 18.0], egui::Button::new("Block"))
.clicked()
{
features::game_networking::block_all(&mut self.sysinfo);
self.game_networking.block_all(&mut self.sysinfo);
}
if ui
.add_sized([button_width, 18.0], egui::Button::new("Unblock"))
.clicked()
{
features::game_networking::unblock_all();
self.game_networking.unblock_all();
}
});
});
@@ -247,7 +175,29 @@ impl App {
});
}
fn show_about(&self, _ctx: &egui::Context, ui: &mut egui::Ui) {
fn show_main_stage(&mut self, ctx: &egui::Context, ui: &mut egui::Ui) {
self.show_game_section(ctx, ui);
self.show_session_section(ctx, ui);
self.show_network_section(ctx, ui);
}
fn show_settings_stage(&mut self, ctx: &egui::Context, ui: &mut egui::Ui) {
ui.horizontal(|ui| {
let selection = self.settings.theme;
ui.label("Theme");
egui::ComboBox::from_id_salt("Theme")
.selected_text(self.settings.theme.to_string())
.show_ui(ui, |ui| {
tools::build_menu(ui, &mut self.settings.theme);
});
if selection != self.settings.theme {
catppuccin_egui::set_theme(ctx, self.settings.theme.into());
}
});
ui.checkbox(&mut self.settings.start_elevated, "Always start elevated");
}
fn show_about_stage(&self, _ctx: &egui::Context, ui: &mut egui::Ui) {
ui.with_layout(egui::Layout::bottom_up(egui::Align::Center), |ui| {
ui.horizontal(|ui| {
ui.horizontal(|ui| {
@@ -282,68 +232,16 @@ impl App {
)));
});
}
fn show_settings(&mut self, _ctx: &egui::Context, ui: &mut egui::Ui) {
ui.horizontal(|ui| {
ui.label("Theme");
tools::build_combo_box::<settings::Theme>(ui, &mut self.settings.theme, "Theme");
});
ui.checkbox(&mut self.settings.start_elevated, "Always start elevated");
}
fn show_debug(&mut self, _ctx: &egui::Context, ui: &mut egui::Ui) {
if ui.button("open storage path").clicked() {
open::that_detached(APP_STORAGE_PATH.as_path()).unwrap();
}
ui.collapsing("anti afk", |ui| {
ui.label(format!(
"timer: {}",
self.anti_afk.interval.elapsed().as_secs()
));
ui.label(format!(
"can activate: {}",
features::anti_afk::can_activate()
));
});
ui.collapsing("sysinfo", |ui| {
if ui.button("refresh all").clicked() {
self.sysinfo.refresh_all();
}
let pid = self
.sysinfo
.processes()
.iter()
.find(|(_, p)| p.name() == ENHANCED || p.name() == LEGACY)
.map_or_else(
|| "no pid found!".to_owned(),
|(pid, _)| pid.as_u32().to_string(),
);
ui.label(format!("gta pid: {pid}"));
});
ui.collapsing("app state", |ui| ui.label(format!("{self:#?}")));
}
fn run_timers(&mut self) {
if self.empty_session.disabled {
self.empty_session.countdown.count();
} else {
self.empty_session.countdown.reset();
}
if self.empty_session.interval.elapsed() >= features::empty_session::INTERVAL {
features::empty_session::deactivate(&mut self.game_handle);
self.empty_session.disabled = false;
}
}
}
impl Drop for App {
fn drop(&mut self) {
// save any persistent state to config file
let persistent_state = PersistentState {
PersistentState {
launcher: self.launch.selected,
settings: self.settings.clone(),
};
persistent_state.set();
}
.set();
// make sure we are not suspending game
features::empty_session::deactivate(&mut self.game_handle);
}
+22
View File
@@ -0,0 +1,22 @@
use crate::features::game_networking::BlockedStatus;
use eframe::egui;
pub const RED: egui::Color32 = egui::Color32::from_rgb(255, 128, 128);
pub const YELLOW: egui::Color32 = egui::Color32::from_rgb(255, 255, 128);
pub const GREEN: egui::Color32 = egui::Color32::from_rgb(128, 255, 128);
impl From<BlockedStatus> for egui::Color32 {
fn from(value: BlockedStatus) -> Self {
match value {
BlockedStatus::Blocked => RED,
BlockedStatus::Failed => YELLOW,
BlockedStatus::Unblocked => GREEN,
}
}
}
impl BlockedStatus {
pub fn to_color32(self) -> egui::Color32 {
self.into()
}
}
+85
View File
@@ -0,0 +1,85 @@
use crate::{
gui::{
app::{App, WINDOW_SIZE},
tools,
},
util::consts::{
APP_STORAGE_PATH,
game::{EXE_ENHANCED, EXE_LEGACY},
},
};
use eframe::egui;
impl App {
pub fn show_debug_viewport(&mut self, ctx: &egui::Context) {
let main = ctx.input(|i| i.viewport().outer_rect.unwrap_or(egui::Rect::EVERYTHING));
let builder = egui::ViewportBuilder::default()
.with_title("GTA Tools Debug")
.with_minimize_button(false)
.with_maximize_button(false)
.with_inner_size(WINDOW_SIZE)
.with_position([main.right() - 12.0, main.min.y])
.with_icon(tools::load_icon());
ctx.show_viewport_immediate(
egui::ViewportId::from_hash_of("debug_viewport"),
builder,
|ctx, _class| {
if tools::debug_keycombo_pressed(ctx) {
self.flags.debug = !self.flags.debug;
}
egui::CentralPanel::default().show(ctx, |ui| {
egui::ScrollArea::both()
.auto_shrink([false, true])
.show(ui, |ui| {
ui.collapsing("misc", |ui| {
if ui.button("open storage path").clicked() {
open::that_detached(APP_STORAGE_PATH.as_path()).unwrap();
}
ui.checkbox(
&mut self.meta.newer_version_available,
"spoof new version available",
)
.on_hover_text("(this could already be checked if\nthere actually IS a new version)");
ui.scope(|ui| {
use windows::Win32::UI::WindowsAndMessaging::{GetForegroundWindow, GetWindowTextW};
let mut buffer = [0; 512];
let current_title = unsafe {
let hwnd = GetForegroundWindow();
let length = GetWindowTextW(hwnd, &mut buffer);
String::from_utf16_lossy(&buffer[..length as usize])
};
ui.label(format!("focused: \"{current_title}\""));
});
});
ui.collapsing("anti afk", |ui| {
ui.label(format!(
"timer: {}",
self.anti_afk.interval.elapsed().as_secs()
));
ui.label(format!(
"can activate: {}",
self.anti_afk.can_activate()
));
});
ui.collapsing("sysinfo", |ui| {
if ui.button("refresh all").clicked() {
self.sysinfo.refresh_all();
}
let pid = self
.sysinfo
.processes()
.iter()
.find(|(_, p)| p.name() == EXE_ENHANCED || p.name() == EXE_LEGACY)
.map_or_else(
|| "no pid found!".to_owned(),
|(pid, _)| pid.as_u32().to_string(),
);
ui.label(format!("gta pid: {pid}"));
});
ui.collapsing("app state", |ui| ui.label(format!("{self:#?}")));
});
});
},
);
}
}
+2
View File
@@ -1,4 +1,6 @@
mod app;
mod colours;
mod debug;
pub mod run;
pub mod settings;
mod tools;
+12 -1
View File
@@ -21,26 +21,36 @@ fn panic_hook(panic_info: &std::panic::PanicHookInfo<'_>) {
file.write_all(message.as_bytes()).unwrap();
}
#[allow(clippy::unnecessary_wraps)]
fn app_creator(
cc: &eframe::CreationContext<'_>,
) -> Result<Box<dyn eframe::App>, Box<dyn std::error::Error + Send + Sync>> {
// use our own panic hook which logs all panics to a file
std::panic::set_hook(Box::new(panic_hook));
// initialize App early to modify some things before returning it
let mut app = Box::<App>::default();
// load previously selected launch platform & settings from persistent state
if let Some(persistent_state) = PersistentState::get() {
app.launch.selected = persistent_state.launcher;
app.settings = persistent_state.settings;
}
// check if we're elevated. if not, and the user wants an elevated launch - relaunch elevated
let elevated = util::win::is_elevated();
if app.settings.start_elevated && !elevated {
util::win::elevate(util::win::ElevationExitMethod::Forced);
}
app.flags.elevated = elevated;
// refresh sysinfo because it initializes with nothing
app.sysinfo.refresh_all();
// enable image loading support in egui
egui_extras::install_image_loaders(&cc.egui_ctx);
// set our initial theme, from earlier loaded settings
catppuccin_egui::set_theme(&cc.egui_ctx, app.settings.theme.into());
// apply some global styling that we like
cc.egui_ctx.style_mut(|style| {
style.spacing.item_spacing = egui::vec2(4.0, 4.0);
style.interaction.selectable_labels = false;
});
// load any extra fonts that we need
let mut fonts = egui::FontDefinitions::default();
fonts.font_data.insert(
"Ubuntu-Regular".to_owned(),
@@ -51,6 +61,7 @@ fn app_creator(
vec!["Ubuntu-Regular".to_owned()],
);
cc.egui_ctx.set_fonts(fonts);
// finally return the App
Ok(app)
}
+6 -22
View File
@@ -1,13 +1,15 @@
use serde::{Deserialize, Serialize};
use std::fmt::Display;
use strum::EnumIter;
use strum::{Display, EnumIter};
#[allow(clippy::enum_variant_names)]
#[derive(Clone, Copy, Debug, PartialEq, Eq, Serialize, Deserialize, EnumIter)]
#[derive(Clone, Copy, Debug, Display, PartialEq, Eq, Serialize, Deserialize, EnumIter)]
pub enum Theme {
#[strum(to_string = "Catppuccin Latte")]
CatppuccinLatte,
#[strum(to_string = "Catppuccin Frappe")]
CatppuccinFrappe,
#[strum(to_string = "Catppuccin Macchiato")]
CatppuccinMacchiato,
#[strum(to_string = "Catppuccin Mocha")]
CatppuccinMocha,
}
@@ -22,24 +24,6 @@ impl From<Theme> for catppuccin_egui::Theme {
}
}
impl Display for Theme {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
let x = match self {
Self::CatppuccinLatte => "Catppuccin Latte",
Self::CatppuccinFrappe => "Catppuccin Frappe",
Self::CatppuccinMacchiato => "Catppuccin Macchiato",
Self::CatppuccinMocha => "Catppuccin Mocha",
};
write!(f, "{x}")
}
}
impl Theme {
pub fn to_catppuccin(self) -> catppuccin_egui::Theme {
self.into()
}
}
#[derive(Clone, Debug, Serialize, Deserialize)]
pub struct Settings {
pub theme: Theme,
+5 -9
View File
@@ -21,24 +21,20 @@ pub fn header(ui: &mut egui::Ui, text: &str) {
});
}
pub fn build_combo_box<E>(ui: &mut egui::Ui, current_value: &mut E, label: impl std::hash::Hash)
pub fn build_menu<E>(ui: &mut egui::Ui, current_value: &mut E)
where
E: strum::IntoEnumIterator + std::fmt::Display + std::cmp::PartialEq + Copy,
{
egui::ComboBox::from_id_salt(label)
.selected_text(current_value.to_string())
.show_ui(ui, |ui| {
E::iter().for_each(|v| {
ui.selectable_value(current_value, v, v.to_string());
});
E::iter().for_each(|variant| {
ui.selectable_value(current_value, variant, variant.to_string());
});
}
pub fn check_debug_keycombo_pressed(ctx: &egui::Context) -> bool {
pub fn debug_keycombo_pressed(ctx: &egui::Context) -> bool {
ctx.input(|i| i.modifiers.all() && i.key_pressed(egui::Key::D))
}
pub fn check_debug_viewport_close_button_pressed(ctx: &egui::Context) -> bool {
pub fn debug_viewport_close_pressed(ctx: &egui::Context) -> bool {
ctx.input(|i| {
i.raw
.viewports
+6 -5
View File
@@ -1,9 +1,10 @@
use std::{path::PathBuf, sync::LazyLock};
pub const ENHANCED: &str = "GTA5_Enhanced.exe";
pub const LEGACY: &str = "GTA5.exe";
pub const GTA_WINDOW_TITLE: &str = "Grand Theft Auto V";
pub static APP_STORAGE_PATH: LazyLock<PathBuf> =
LazyLock::new(|| dirs::config_local_dir().unwrap().join("GTA Tools"));
pub mod game {
pub const EXE_ENHANCED: &str = "GTA5_Enhanced.exe";
pub const EXE_LEGACY: &str = "GTA5.exe";
pub const WINDOW_TITLE: &str = "Grand Theft Auto V";
}
+4 -4
View File
@@ -2,11 +2,11 @@ use std::time::{Duration, Instant};
#[derive(Debug)]
pub struct Countdown {
pub i: u64,
pub i_original: u64,
i: u64,
i_original: u64,
pub i_string: String,
pub interval: Instant,
pub first_count: bool,
interval: Instant,
first_count: bool,
}
impl Countdown {
+1 -1
View File
@@ -1,4 +1,4 @@
pub mod codeberg;
mod codeberg;
pub mod consts;
pub mod countdown;
pub mod meta;
+3 -4
View File
@@ -4,7 +4,7 @@ use windows::{
Security::{GetTokenInformation, TOKEN_ELEVATION, TOKEN_QUERY, TokenElevation},
System::Threading::{GetCurrentProcess, OpenProcessToken},
UI::{
Input::KeyboardAndMouse::GetAsyncKeyState,
Input::KeyboardAndMouse::{GetAsyncKeyState, VIRTUAL_KEY},
Shell::ShellExecuteW,
WindowsAndMessaging::{
CURSOR_SHOWING, CURSORINFO, GetCursorInfo, GetForegroundWindow, GetWindowTextW,
@@ -31,7 +31,6 @@ pub fn is_cursor_visible() -> bool {
ci.flags == CURSOR_SHOWING
}
#[allow(clippy::cast_sign_loss)]
pub fn is_window_focused(target_title: &str) -> bool {
let mut buffer = [0; 512];
unsafe {
@@ -42,9 +41,9 @@ pub fn is_window_focused(target_title: &str) -> bool {
}
}
pub fn is_any_key_pressed(keys: &[u8]) -> bool {
pub fn is_any_key_pressed(keys: &[VIRTUAL_KEY]) -> bool {
keys.iter()
.any(|&key| unsafe { (GetAsyncKeyState(i32::from(key)) & i16::MIN) != 0 })
.any(|&key| unsafe { (GetAsyncKeyState(i32::from(key.0)) & i16::MIN) != 0 })
}
pub fn elevate(closing: ElevationExitMethod) {