futile
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5c73ee7bd5
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improve (tighten) scoping of unsafe blocks
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2025-09-13 16:50:44 +01:00 |
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futile
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71c3c69ea2
|
a few clippy fixes
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2025-09-12 05:04:12 +01:00 |
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futile
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ab026c0bc6
|
adapt codebase to own, new system info impl
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2025-09-12 01:07:10 +01:00 |
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futile
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f5fd22d35c
|
redesign if_failed_return_to_unblocked to if_failed_return_to_boolean
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2025-04-26 04:23:37 +01:00 |
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futile
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53030cc5f7
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add debug menu feature to change blocked_status of GameNetworking
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2025-04-23 14:32:29 +01:00 |
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futile
|
58ec9f6567
|
clippy
|
2025-04-20 08:01:41 +01:00 |
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futile
|
1c9ce2a4d3
|
remember to place to_color32 for BlockedStatus in the correct place
|
2025-04-20 07:57:41 +01:00 |
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futile
|
8a5d6cf38c
|
simplify features::game_networking
|
2025-04-20 07:56:54 +01:00 |
|
futile
|
d789b0f62d
|
rework networking indicator dot
|
2025-04-20 07:33:34 +01:00 |
|
futile
|
935703e1ab
|
listen to a few clippy lints
|
2025-04-20 06:19:29 +01:00 |
|
futile
|
ccc27b1944
|
slightly tweak features::game_networking design & add visual indicator for blocking failing due to game being closed
|
2025-04-20 01:25:25 +01:00 |
|
futile
|
09f5a3895b
|
use windows api instead of netsh command to manage game's network access
|
2025-04-19 10:34:10 +01:00 |
|
futile
|
668a6eb38b
|
get rid of clippy-related allows
|
2025-04-18 04:44:11 +01:00 |
|
futile
|
0de79769d2
|
reorganize some consts
|
2025-04-18 03:17:40 +01:00 |
|
futile
|
19b1ade758
|
remove 1 to_string and replace some others with to_owned
|
2025-04-18 00:59:07 +01:00 |
|
futile
|
e328eb91f6
|
get CREATE_NO_WINDOW from windows crate
|
2025-04-17 04:40:06 +01:00 |
|
futile
|
c73dc4bd86
|
some little fixes
|
2025-04-07 16:02:32 +01:00 |
|
futile
|
68cf28dad8
|
do so many things
|
2025-04-07 12:19:06 +01:00 |
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